Page 190 – 9. Cue Lists
TitanUniversal_Man_v10_QU.doc 15 March 2016
• [Solo Excluding Shapes]: No states are tracked into or out of
the cue, but shapes will track into the cue, except for dimmer
shapes which will not track. This lets you have a cue that solos
all levels but allows non-dimmer shapes to continue.
• [Cue Only]: changes in this cue will not track to subsequent
cues. Unchanged states from previous cues will be restored in
subsequent cues.
• [Solo]: No states are tracked into or out of a solo cue. States
from previous cues will track to subsequent cues but will not
appear in the solo cue.
• [Block Shapes]: Any tracked shapes will stop from this cue.
Other attributes will continue to be tracked. This lets you create
a point where you can guarantee all shapes will stop.
9.2.4 Move In Dark (MID) functions
When using moving lights in theatre, often you would like them to be
positioned ready for the next cue so that you do not see them
moving. The Move In Dark function does this by automatically
positioning the fixture for the next cue when it is not lit.
Move In Dark options can be set either for the whole cue list or for
individual cues.
Options for the whole cue list are set by pressing [Playback Options]
then the select button for the cue list, then [Playback].
• [Disabled] prevents Move In Dark functions for all cues in the
cue list regardless of the individual cue settings.
• [Early] will attempt to position a fixture as soon as possible
unless overridden in an individual cue.
• [Late] will position the fixture as late as possible.
• [Off] turns off Move In Dark unless enabled in individual cues
(default).
For individual cues the options are set using the Playback Window.
• [Global] uses the cue list’s global setting (default)
• [Cue Number] specifies a cue where you would like the move to
occur
• [Cue Offset] specifies a preferred number of cues in advance
• [Disabled] prevents Move In Dark for this cue
• [Early] will move as early as possible
• [Late] will move as late as possible.
Move In Dark delay and Move In Dark fade times can be set for the
whole cue list or for each cue using the Set Times menu. Each cue
also has a Move In Dark Inhibit option which prevents any
movements during that cue (useful if you need to prevent fixture
noise).
If the fixture has its intensity above zero or Move In Dark is inhibited
when the Move In Dark is supposed to occur, the console will attempt
the movement in the nearest suitable cue instead.