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Avolites Quartz - Page 10

Avolites Quartz
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Page 10 – Reference Manual Contents
TitanUniversal_Man_v10_QU.doc 15 March 2016
7.5.4 Editing times in the programmer..........................................................166
7.6 Playback options ................................................................. 166
7.6.1 Playback options - Playback ................................................................167
7.6.2 Playback options - Handle ...................................................................168
7.6.3 Playback options - Fader .....................................................................168
7.6.4 Playback options - Effects ...................................................................169
7.6.5 Playback options - Release ..................................................................169
8. Chases 171
8.1 Creating a chase ................................................................. 171
8.1.1 Programming a chase .........................................................................171
8.1.2 Creating a chase with Quick Build ........................................................172
8.2 Playback ............................................................................ 172
8.2.1 Playing back a chase ..........................................................................172
8.2.2 Connecting a chase for control.............................................................173
8.2.3 Setting speed and crossfade for a chase ...............................................173
8.2.4 Manually controlling the steps of a chase ..............................................174
8.2.5 Changing chase direction ....................................................................174
8.2.6 Jumping to a step ..............................................................................174
8.3 Editing a chase.................................................................... 175
8.3.1 Opening a chase for editing.................................................................175
8.3.2 Editing a chase using Unfold................................................................175
8.4 Copying, moving, linking and deleting .................................... 176
8.4.1 Copying or moving a chase .................................................................176
8.4.2 Deleting a chase ................................................................................176
8.4.3 Deleting a step from a chase ...............................................................176
8.5 Chase timing....................................................................... 176
8.5.1 Global timings for chases ....................................................................176
8.5.2 Individual cue times in chases .............................................................178
8.5.3 Setting attribute fade times for a cue in a chase ....................................179
8.6 Chase options ..................................................................... 179
8.6.1 Chase options - Playback ....................................................................180
8.6.2 Chase options – Handle ......................................................................180
8.6.3 Chase Options – Effects ......................................................................181
8.6.4 Chase Options - Release .....................................................................181
8.6.5 Renumber All Cues.............................................................................181
9. Cue Lists 183
9.1 Creating a cue list................................................................ 183
9.1.1 Programming a cue list .......................................................................183
9.1.2 Changing legends for cues in a cue list .................................................185
9.1.3 Shape tracking in cue lists...................................................................185
9.1.4 Autoloading a playback within a cue list ................................................186
9.1.5 Running a key macro from a cue list.....................................................187
9.1.6 Keyboard shortcuts/syntax for cue lists.................................................187
9.2 Cue List playback ................................................................ 187
9.2.1 Running a cue list ..............................................................................187
9.2.2 Killing a cue list .................................................................................189
9.2.3 Tracking ...........................................................................................189
9.2.4 Move In Dark (MID) functions..............................................................190
9.3 Editing cue lists................................................................... 191
9.3.1 Playback View window ........................................................................191
9.3.2 Editing values in Cue View window .......................................................191
9.3.3 Moving and copying cues ....................................................................191
9.3.4 Editing a cue list using Unfold ..............................................................192
9.3.5 Using Update to change tracked cues ...................................................193
9.3.6 Editing a cue list which is running ........................................................193
9.3.7 Editing a cue list while recording ..........................................................194
9.3.8 Updating values in a range of cues .......................................................194
9.3.9 Disabling a cue ..................................................................................195
9.4 Copying, moving, linking and deleting .................................... 195
9.4.1 Copying or moving a cue list ...............................................................195
9.4.2 Deleting a cue list ..............................................................................195
9.4.3 Deleting a cue from a cue list ..............................................................195
9.5 Cue list timing..................................................................... 195
9.5.1 Time and fade options for Cue Lists......................................................195
9.5.2 Cue linking & Link Offset.....................................................................196
9.5.3 Individual attribute fade times .............................................................197
9.5.4 Fixture overlap ..................................................................................198

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