Example 1
Let´s assume, you will select all fixtures used in the cue list of executor 1.
There are two ways to do this.
a) Press Exec 1 Please .
b) Press Exec and then tap on the object tile of executor 1 .
All fixtures stored in the cue list of executor one are selected in the fixtures view.
Example 2
Let´s assume, you will delete executor 1 from the actual page of executor pool.
There are two ways to do this.
a) Press Delete Exec 1 Please .
b) Press Delete Exec and then tap on the object tile of executor 1 .
Executor 1 is deleted from the actual page of the executor pool.
Example 3
Let´s assume, you will delete cue 1 from a executor button 1.
There are three different ways to do this.
a) Press Delete 1 (= Cue 1) Exec 1 Please .
b) Press Delete 1 (= Cue 1) and tap on the executor 1 in the executor bar view.
c) Press Delete 1 (= Cue 1) and press the respective executor button on the console.
If a cue list is stored on executor 1, the console ask to choose the delete method.
Example 4
Let´s assume, you will set intensity of executor 1 at 50 %.
The physical fader doesn´t move.
To grab the fader again, you have to move the fader once to the actual value.
The fader is working.
To apply the value to the main executor, do not type in an executor number, just Exec .
Press Exec 1 At 50 Please .
The executor has now 50 %. This is the same as you would move the fader up to 50 %.
Example 5