10. Glossary
A
Attributes:
Controllable function of a fixture, e.g. pan or gobowheel3.
Auto Fixed:
All executors witch are not in the neutral position, will be automatically fixed if you change the page.
B
Blind:
Create cues without DMX output. Refer to, Blind Key.
B.O. (black out):
Brings dimmer values to zero. Refer to, B.O. Key.
BPM (beats per minute):
Speed of a chasers and effects is counted in beats per minute. Refer to, Select Trig View.
Button Wing:
Is an extension for the console with additional executor buttons.
C
Channel:
Refer to, DMX channel.
Chaser:
A chaser is an executor mode that runs in a loop, random or bounces in the cue list. Refer to, Settings of Executor
View or Cues View.
Cmd (Command):
Instructions you enter into the console.
Command Area:
The right area on the console, below screen 1, including all command keys and encoders.
Command Line:
Located on screen 1, to enter commands into the console. Refer to, How to use the Command Line or Command
Line.
Control:
Control attributes are, e.g. lamp control, fixture global and scan rate. Preset type number seven. Refer to, Control
Preset Type View.
Cue:
A look on stage. Refer to, What is a Cue, How to work with Cues or Cue View.
Cue List:
List with more than one cue, stored on an executor.