Let's look at the two others. Try to tap IfActive . This doesn't do anything (well, it deselects the current selection).
For them to work we have to have something in our programmer. Select fixtures 21 thru 24 and give then a nice
color. Press Clear once. Now to reselect them you can tap the IfActive macro. That is because they are active
values in your programmer (there's a red marker by the color preset bar - showing you active values). Now store this
on an empty executor and press Clear one time only (this is important). Now try the IfActive macro again. Now it
doesn't work. The fixtures still have their values in the programmer, but they are no longer active! So try the IfProg
macro instead. This reselects the fixtures.
If you want to you can delete the executor we just stored - it was just for show and tell.
That was a look at some of the macros. In the next chapter we are going to use some of them a little bit more.
2.20. Getting Started Guide - Building chasers
Ok, so now we know how to do some fancy circle copying, let's try to use this to make a chaser.
Let's add it on a new page. Press Page + until you are on page 3 and make an "Everything Off" using the +
Off key combination to open the Off window.
Building the cue list
Chasers are a cue list that is set to run using a different timing than the one stored in the cues. Often they run as
loops, but there are other options.
So the first thing we need to do is to build the cue list.
Select all your X4's using the group.
Turn them on and give them a blue color except number 31 - that should be white.
Store this on executor number 1.
Make sure all fixtures are selected (using the group) and tap the Circular Copy > macro once.
Store this as cue number 2. Continue using the circular copy and storing cues until you have 6 cues.
This is our cues list with the different steps in the chaser.
The only problem is that is now have too much information. When you use circular copy then it takes all values of
the fixture and copy this around. That's all very nice, but not what we want in our chaser - only dimmer and color.
Let's remove the rest. Select all the X4's and press the Please key twice. This brings you all the possible attributes
into your programmer. We still want dimmer and colors. So we don't what that in our programmer. Press Off and
then Dimmer in the preset bar and again Off and then Color in the bar. This should remove the red markers
next those. Ok, now press Store Cue Thru and then one of the two keys associated with the executor. In the
Store window tap where it says Remove . Now we have removed all the unnecessary values from the cue list.
Changing it to a chaser