Related links
What is Groups
Groups View
Group Key
4.6. How to Work with Presets
Presets are a set of values that a specific selection of fixtures can use. This value set is stored in a special preset
pool that allows you to use the same value sets again and again. If you store the preset in a cue, then you store a
link for some attributes for some specific fixtures to the preset. This means that you don't actually store the values in
the cue, but a link to the preset. If you then update the values in the preset, then the look of your cues will change.
If you want to learn more generally about what the presets are, then you can read the What are Presets help page.
Now we'll look at how to actually work with them.
Create some presets
I assume you have a show with some fixtures that have different types of attributes.
There are different preset types. The preset types change depending on what fixtures you have added to your show.
You can see the different preset types on the right side of the right screen.
You can make a Preset view on one the other screens using the view bar or you can open it on the right screen by
pressing the Preset key. For what we a going to do know it makes more sense to make the preset view on a
screen that isn't the right one. Do this and then see the title bar of the preset view change when you select the
different Presets Types on the right side of the right screen. Each Preset Type have it's own preset pool. This also
means that you can only store Dimmer values in a Dimmer Preset pool.
Let's try this (I assume you have added some fixtures that have a dimmer channel). Select some of your fixtures, give
them a dimmer value in your programmer (if you don't know what the programmer is then you should first learn
about this - follow this link). Now press the Store key and then an empty pool object in the Dimmer Preset pool.
Now you can see that you have created a DImmer Preset.
You can do the same with any of your available Preset types. Remember that you can only store Dimmer values in a
Dimmer Preset. The same is valid for each of the different Preset Types.
Naming presets
If you start to type on an external keyboard directly after storing a preset, then you are labeling the preset. You might
also notice a label pop-up when you store a preset. Tapping this will open the naming window. If you need to label
a preset long after it's stored then you can press the Label key and then the preset you want to label. This also
opens the Naming window.
The dot2 will try to name the preset based on it's best guess. This doesn't work for all preset types. An example is
position presets. The dot2 simply doesn't know what the fixtures are pointed at.
Call/Use/Select a Preset