MovementMovement shifts the pointer value by specified value. JumpJump sets the specified
value to the pointer.
4. Touch the field to set the pointer value. Then select one of followings.
Positive: Increases the pointer value.
Negative: Decreases the pointer value.
Incl. NDF: Sets NDF (New Data Flag) to enable ("1001").
Excl. NDF: Sets NDF to disable ("0110").
5. Touch the Apply MovementApply Movement button or the Apply JumpApply Jump button.