Chapter 11 DME Operations
508
DME Special Effect Operations
Broken Glass settings
You can set the degree of transition, the degree of randomness in the distance
moved by each block, the amount of movement, the width of the partitions, the
degree of randomness in partition width, the center point, the starting angle,
and other parameters.
You can also fix the direction in which shards scatter.
To apply the Broken Glass effect
Display the Broken Glass menu.
The functions of the knobs in the Broken Glass menu are the same as those of
the Rings menu, with the exception of [Direction].
For details about operation, see “Rings settings” (page 507).
To fix the direction in which shards scatter
Press [Direction], turning it on.
Flying Bar settings
You can set the degree of transition, the degree of randomness in the distance
moved by each block, the direction of movement, the width of the partitions,
the degree of randomness in partition width, the partition angle, and other
parameters.
To apply the Flying Bar effect
With the Flying Bars menu displayed, use the following procedure.
1
To make transition settings, press [Transition] and set the following
parameters.
2
To set the partition method, press [Partition] and set the following
parameters.
Knob Parameter Adjustment Setting values
1 Transition Degree of transition 0.000 to 100.000
2 Random Degree of randomness in distance
moved by each block
–100.000 to
+100.000
3 Angle Direction of movement –8.000 to +8.000
Knob Parameter Adjustment Setting values
1 Width Width of partition 0.000 to 100.000
2 Random Degree of randomness in partition
width
0.000 to 100.000
3 Angle Partition angle –8.000 to +8.000