Ops 12–10 • Squeeze & Tease Basic Operation Vision Operator’s Manual (v12.0 MD)
Flying Keys
The Fly Key function allows you to apply 3D DVE effects to all of the key types, with the ability
to control the position and rotation of the key along all three axes in 3D space.
There are a number of important rules that apply to the operation of the FLY KEY. These rules
apply to all Keyers:
• You can fly any type of key.
• You can fly any combination of keys in an MLE.
• You cannot fly a MultiDSK Keyer (MultiDSK option) on any switcher, or Downstream
Keyer (Mix/DSK option) on the half MLE (PGM/PST) in a Half MLE switcher.
• Self Keys, Auto Select Keys, and Chroma Keys require 2 DVE channel resources from
the same channel card to fly. One channel for the fill and another for the alpha.
• To use a Preset Pattern Key without the Fly Key mode, press FLY KEY to disable the
mode and display the PST Key Setup Menu.
•If PST PATT is already on and the Fly Key mode is off, pressing PST PATT again will
not automatically enable Fly Key.
•If FLY KEY is enabled, changing the key type to Self Key, Auto Select, or Chroma Key
automatically turns the Fly Key mode off and switches to the selected keying mode.
• Advanced Picture Frame Borders can only be applied to Preset Pattern Key
s.
Flying a Key
When you fly a key, Squeeze & Tease resources are assigned to the keyer, and the S&T MD
Position/Crop Menu is displayed.
Use the following procedure to fly a key:
Note — All key types require 2 Squeeze & Tease channel resources to fly, except Preset
Pattern (PST PATT) keys that only require 1 Squeeze & Tease channel resource.
1. Set up the desired key type and source. If you select a Preset Pattern (PST PATT) key,
the switcher will automatically fly the key.
2. On the Keyers Module, select the Keyer you want to fly and press FLY KEY.
This completes the procedure for flying a key. When a key is flying, you can use the S&T MD
menus to adjust size, location and other aspects of the key.