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ETC Hog 4 PC - Copying and Moving Cues; Renumbering Cues

ETC Hog 4 PC
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11. Cue and Cuelists 219
11.4 Copying and Moving Cues
11.4.1 Copying Cues
To make a copy of a cue in the same cuelist:
1. Make sure that the cuelist you want to work with is on the currently chosen master.
2. Cu e 1 Cop y Cue 2 Enter : copies the contents of Cue 1 to Cue 2.
To copy in a cuelist other than the chosen one, or to copy between cuelists, specify the
cuelist with the List key. For example:
List 1 Cue 1 Copy List 2 Cue 2 Enter : copies the contents of Cue 1 of Cuelist 1
to Cue 2 of Cuelist 2.
To copy a range of cues:
List 1 Cue 1 Th ru 4 Copy List 2 Cue 2 Enter : copies the contents of cues 1 to
4 of Cuelist 1 to Cuelist 2, starting at Cue 2.
If the destination cue(s) already exist, you will be asked to choose an option: Insert, Merge
and Replace.
11.4.2 Moving Cues
To move a cue to a new location:
Cue 1 Move Cu e 2 Enter : moves the cue from 1 to Cue 2, effectively removing
Cue 1.
If the destination cue(s) already exist, you will be asked to choose an option: Insert, Merge
and Replace.
Tip: Copying or moving cues affect hard values only; the cue you wish to copy/move may
also contain tracked values that create the current onstage state. If you wish to copy this
look rather than just changes made by the current cue, use Copy and Move with State; see
Using State.
11.5 Renumbering Cues
If your cuelist has many point cues (1.2, 1.5, 2.5, etc.) or if cues have been deleted, you may
wish to renumber the cues so that they are all whole numbers. You can renumber cuelists
using the Renu mb er button; press More on the Main Toolbar:
Ren umber, Choo se : renumber cues in the cuelist on the selected master, starting at
1 and increasing by 1.
List 1 Cue 3 Th ru Renu mber, Enter : renumber all cues from Cue 3 upwards in
Cuelist 1, starting at Cue 3 and increasing by 1.
List 1 Cue 3 Th ru 1 0 Re nu mb er, Enter : renumber Cues 3 through 10 in Cuelist 1,
starting at Cue 3, finishing at Cue 10, with other cue numbers equally spaced between.
Alternatively, you can specify the range of new numbers to be given:
List 1 Cue 3 Renumber 5 , Enter : renumber cue 3 as cue 5, in cuelist 1.
List 1 Cue 3 Th ru 1 0 Re nu mb er 2 0 , Enter : renumber cues 3 through 10, in
cuelist 1, with new numbers starting at 20. The rest of the new numbers will have the
same order and spacing as before.

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