Do you have a question about the ETC Hog 4 PC and is the answer not in the manual?
Details the use of the command line for user input and command structure.
Explains the default tracking behavior of Hog 4 family consoles.
Provides instructions for powering on and basic setup of the console.
Details the fundamental settings for the DMX Processor 8000.
Explains connecting to a network of DMX Processors, computers, and other consoles.
Covers Art-Net and E1.31 protocols for sending DMX data over Ethernet.
Lists supported USB DMX Widgets and their capabilities.
Explains features unlocked by the ETCnomad Key when attached to a computer running Hog 4 PC.
Instructions on how to launch a new show file.
Information on storing show data, backing up, and using the Show Manager.
Recommendations and steps for regularly backing up your show file.
Step-by-step guide on how to add fixtures to a show.
Instructions on patching fixtures to send control data and types.
Steps to remove fixtures and their associated programming from the show.
Quickly detects and patches fixtures connected to the FixtureNet port.
Methods for selecting fixtures via command line, programmer, or groups.
Ways to adjust parameter types using command line, trackball, wheels, and spreadsheets.
Guides on recording preset values into five palette directories (intensity, colour, etc.).
Instructions on how to delete a palette and its references.
Steps to record a look created in the Programmer or editor as a cue.
Procedure for deleting a cue or a range of cues.
Explains tracking functionality and how to track values backwards.
How to record scenes directly to a master or the Scene Directory.
Fundamentals of assigning cross-fade timings for parameters in cues and scenes.
Assigning fade times, delay times, and paths to cues and scenes.
Assigning fade, delay, and path values to individual parameters.
Creating repeating changes or movements in fixture parameters using wave tables.
Ways to reuse fixture and parameter values from onstage looks into the Programmer.
Temporarily adjusts selected fixtures to open white or custom lowlight palettes.
Automatically suggests cues, palettes, and scenes to merge changes into.
Locking certain parameter values of fixtures independently from programming.
Configuring and manipulating playback objects attached to physical masters.
Relinquishing control of parameters from cuelists or scenes.
Configuring master properties like priority, timing, and rate settings.
Adding, removing, and editing objects like fixtures, gangs, and PixelMaps in plots.
Mapping media content to lighting fixtures using PixelMaps and layers.
Using MIDI Show Control (MSC) for basic playback control messages.
Configuring MIDI Timecode input devices and triggering cues from LTC.
Connecting an LTC source to the console for SMPTE timecode input.
Connecting an LTC source to a DMX Processor 8000 via USB LTC widget.
Assigning a cuelist to listen to an LTC source and trigger cues.
Recording sequences of screen and button presses for later playback.
Displays DMX channel values output by a processor, allowing overrides.
How to set a DMX channel or group to a specific value.
Routing Art-Net input from external sources to DMX Processor Outputs.
Using the reporting tool to search for specific programming in the show file.
Instructions for downloading and installing fixture libraries onto the console.
Guide to creating, building, and exporting fixture types using the Fixture Builder utility.
Instructions for installing the Hog Connectivity application.
Steps to connect the console's FixtureNet port to the visualizer PC.
Steps to configure network settings on the visualizer PC.
Enabling and configuring the visualizer stream on the console.
Common issues and solutions for visualizer connectivity problems.
Methods for updating Hog console software via package or drive image.
Procedure for performing a full installation of the console software.
Instructions for creating a USB drive for Hog 4 OS v3.9.0+ full installs.
Instructions for creating a USB drive for Hog 4 OS v3.8.0 and lower full installs.
Steps to update software on attached DMX processors.
Procedure for installing a full copy of DMX Processor software.
Details system requirements and installation process for Hog 4 PC software.
Details front panel key and onscreen button combinations for Hog 4 OS functions.
Troubleshooting steps for consoles failing to start or going to shutdown screen.
Steps to diagnose issues with the console's built-in DMX outputs.
Troubleshooting steps for Art-Net output issues from the FixtureNet port.
Steps to restart individual processes to resolve console crashes or freezes.
Diagnosing and resolving communication issues with DMX Processor 8000.
Steps to resolve issues with the ETCnomad Key not being recognized.
Step-by-step instructions for replacing damaged screens.
Procedure for replacing faders on various Hog 4 consoles and wings.
Procedure for replacing the trackball assembly on Hog 4 consoles.
Instructions for continued protection against fire, electric shock, and injury.
Input/output connections, power, weight, and dimensions for DMX Processor 8000.
Minimum system requirements for Hog 4 PC.
Terms and conditions for using the Software.
General instructions for continued protection against fire, shock, and injury.
Details the use of the command line for user input and command structure.
Explains the default tracking behavior of Hog 4 family consoles.
Provides instructions for powering on and basic setup of the console.
Details the fundamental settings for the DMX Processor 8000.
Explains connecting to a network of DMX Processors, computers, and other consoles.
Covers Art-Net and E1.31 protocols for sending DMX data over Ethernet.
Lists supported USB DMX Widgets and their capabilities.
Explains features unlocked by the ETCnomad Key when attached to a computer running Hog 4 PC.
Instructions on how to launch a new show file.
Information on storing show data, backing up, and using the Show Manager.
Recommendations and steps for regularly backing up your show file.
Step-by-step guide on how to add fixtures to a show.
Instructions on patching fixtures to send control data and types.
Steps to remove fixtures and their associated programming from the show.
Quickly detects and patches fixtures connected to the FixtureNet port.
Methods for selecting fixtures via command line, programmer, or groups.
Ways to adjust parameter types using command line, trackball, wheels, and spreadsheets.
Guides on recording preset values into five palette directories (intensity, colour, etc.).
Instructions on how to delete a palette and its references.
Steps to record a look created in the Programmer or editor as a cue.
Procedure for deleting a cue or a range of cues.
Explains tracking functionality and how to track values backwards.
How to record scenes directly to a master or the Scene Directory.
Fundamentals of assigning cross-fade timings for parameters in cues and scenes.
Assigning fade times, delay times, and paths to cues and scenes.
Assigning fade, delay, and path values to individual parameters.
Creating repeating changes or movements in fixture parameters using wave tables.
Ways to reuse fixture and parameter values from onstage looks into the Programmer.
Temporarily adjusts selected fixtures to open white or custom lowlight palettes.
Automatically suggests cues, palettes, and scenes to merge changes into.
Locking certain parameter values of fixtures independently from programming.
Configuring and manipulating playback objects attached to physical masters.
Relinquishing control of parameters from cuelists or scenes.
Configuring master properties like priority, timing, and rate settings.
Adding, removing, and editing objects like fixtures, gangs, and PixelMaps in plots.
Mapping media content to lighting fixtures using PixelMaps and layers.
Using MIDI Show Control (MSC) for basic playback control messages.
Configuring MIDI Timecode input devices and triggering cues from LTC.
Connecting an LTC source to the console for SMPTE timecode input.
Connecting an LTC source to a DMX Processor 8000 via USB LTC widget.
Assigning a cuelist to listen to an LTC source and trigger cues.
Recording sequences of screen and button presses for later playback.
Displays DMX channel values output by a processor, allowing overrides.
How to set a DMX channel or group to a specific value.
Routing Art-Net input from external sources to DMX Processor Outputs.
Using the reporting tool to search for specific programming in the show file.
Instructions for downloading and installing fixture libraries onto the console.
Guide to creating, building, and exporting fixture types using the Fixture Builder utility.
Instructions for installing the Hog Connectivity application.
Steps to connect the console's FixtureNet port to the visualizer PC.
Steps to configure network settings on the visualizer PC.
Enabling and configuring the visualizer stream on the console.
Common issues and solutions for visualizer connectivity problems.
Methods for updating Hog console software via package or drive image.
Procedure for performing a full installation of the console software.
Instructions for creating a USB drive for Hog 4 OS v3.9.0+ full installs.
Instructions for creating a USB drive for Hog 4 OS v3.8.0 and lower full installs.
Steps to update software on attached DMX processors.
Procedure for installing a full copy of DMX Processor software.
Details system requirements and installation process for Hog 4 PC software.
Details front panel key and onscreen button combinations for Hog 4 OS functions.
Troubleshooting steps for consoles failing to start or going to shutdown screen.
Steps to diagnose issues with the console's built-in DMX outputs.
Troubleshooting steps for Art-Net output issues from the FixtureNet port.
Steps to restart individual processes to resolve console crashes or freezes.
Diagnosing and resolving communication issues with DMX Processor 8000.
Steps to resolve issues with the ETCnomad Key not being recognized.
Step-by-step instructions for replacing damaged screens.
Procedure for replacing faders on various Hog 4 consoles and wings.
Procedure for replacing the trackball assembly on Hog 4 consoles.
Instructions for continued protection against fire, electric shock, and injury.
Input/output connections, power, weight, and dimensions for DMX Processor 8000.
Minimum system requirements for Hog 4 PC.
Terms and conditions for using the Software.
General instructions for continued protection against fire, shock, and injury.
| Software Version | Hog 4 OS |
|---|---|
| Control Channels | Unlimited |
| Touchscreen Support | Yes |
| Art-Net Support | Yes |
| External Monitor Support | Yes |
| MIDI Input/Output | Yes |
| SMPTE Input | Yes |
| Type | Lighting Control Software |
| Control Protocols | DMX, Art-Net, sACN |
| Cue Storage Capacity | Unlimited |
| Operating System | Windows |
| Compatible Operating Systems | Windows |
| Supported Fixture Profiles | Extensive library available |
| External Control | MIDI, SMPTE |











