560 Hog 4 Operations Manual
curves is the property of a fixture. -See Also Fade Time, Conversion
Curve.
Pig Key
The Pig button is a modifier key, and may be used in conjunction with
other keys to alter their function.
Pile On
A system where new objects are added to previous ones, rather than repla-
cing them. Hog 4 OS can be assigned to pile on desktop views, so that
new windows are opened but ones from the previous view are not closed.
Pixelmap
Recangular plot objects which can be used to map the pixels of rich media
content (photos and videos) onto lighting fixtures through a process known
as PixelMapping.
Pixelmap Layer
Programmable fixtures that are used to send media content to PixelMaps.
Playback Wing
A Hog accessory that increases the number of physical masters available
by 10. -See Also Master.
Plot
A user created graphical layout that contain programable objects such as
fixtures and PixelMaps. Plots can be used to select fixtures, gather fixture
feedback, and apply PixelMapping values to fixtures.
Point Cue
A cue who's number contains a decimal point. Point cues are initially given
whole numbers, but a point cue can be inserted between two whole num-
ber cues. For example, cue 2.5 is a point cue between cues 2 and 3.
Port Number
On a computer network, the port number defines a particular type of net-
work traffic. In the case of a Hog network, each show running on the net-
work has its own port number, so that a console can identify and connect
to a particular show.
Programmer
A window where cue and scene data is created or edited. The Programmer
takes priority over all commands sent to a fixture elsewhere in the console.