In the SVG import window, you need to check a box called Use Actual and then enter the DPI based on
which program created the SVG. Refer to Section 4.03.
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I am trying to import a PDF file but nothing is showing up.
Only vector PDF files will import into MTC. If the PDF was created from a raster image, then you will
need to import the file in a raster format (e.g. .jpg, .bmp, .png, etc) using the pixel trace feature in MTC.
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I am trying to move a node but it keeps jumping. I can’t just move it where I want.
You probably have Snapping turned on. Check the current setting on the Virtual Mat and switch to No
Snapping.
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When trying to resize an image by using the boxes at the corner of the image, I am having a problem controlling the
sizing.
You probably have Snapping turned on. Check the current setting on the Virtual Mat and switch to No
Snapping.
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I have Pixel Traced an image and imported it for a print and cut. But my original image is faded. How do I
import the image so that it looks like the original?
On the Virtual Mat, select Contrast from the list of available colors. Note that your image will print just
like the original regardless of the mat color selected. But if you prefer to see your image in full color,
then use the Contrast option.
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I am trying to resize an image for a print and cut. However, when I resize it, the original image I traced doesn’t
change its size.
Hold the Shift key while dragging the corner in the resizing mode. That will change the original graphic,
as well as the tracing.
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How do I rotate an image I’ve imported and traced for a print and cut? I want to fit as many as possible on a
page.
At the time of this writing, there is no easy way to rotate an imported/traced graphic image. You have
two options:
Make a copy of your original image file and rotate it in another graphics program, such as Paint
(part of Windows free programs), Gimp, Photoshop, Elements, etc. Most any program that opens
raster graphics should have an option to rotate and save. Then, import the rotated image and pixel
trace using the same settings as for the original image.
Make a copy of your imported/traced image and remove the texture (refer to the end of the
Changing Texture subsection of Section 3.14). Then add a new texture using the other instructions
in Section 3.14. Note that you will need to turn off Tile Texture, rotate the image, and then use a
trial and error process on the Left and Top settings to get the graphic positioned perfectly. This is
why it’s much faster to rotate the image in another program and re-import into MTC.
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