5.3.6 Routing Pages
5.3.6.1 (Routing) Input Page
The input routing page allows setting up the mixing console’s input router; the
general rule is that each input can be routed to any channel, but to exactly one
channel only. For a general description of the routing refer to chapter 5.8.
Note: Monitor routing is not part of this page; this is set in the configuration tool.
Matrix On the graphical representation of the routing matrix, the console’s channel
strips are displayed from left to right, and the inputs from top to bottom.
Connections are indicated by a blue bullet within the matrix as well as by
a small blue bullet at the left of the input label. The routing of a channel
currently being on-air cannot be changed; this status is indicated by a red
“Frisbee” symbol at the left of the input’s label, and by blanking the Clear
button. A connection may be permanently locked during configuration; this
is indicated by a padlock symbol below the channel number, and by blanking
the Connect / Clear buttons.
Select Group For clearness, the different inputs may be arranged in groups. This button
opens a list of input groups to select from.
Input Display of the selected input (position of the horizontal cursor line). Input
selection is done with the rotary encoder below the field. If more inputs are
available than can be displayed by the screen, the matrix automatically scrolls
when the cursor line meets its upper or lower limit.
Channel Display of the selected channel strip (position of the vertical cursor line).
Channel strip selection is done with the rotary encoder below the field. If
more channel stripss are available than can be displayed on the screen, the
matrix automatically scrolls when the cursor line meets its left or right limit.
If a channel strip has no input assigned currently, its number above the matrix
is displayed in blue instead of in white. Virtual channel strips are marked by
a light-blue background.
Auto If this function is active, the correct page is displayed automatically upon
changing a channel, and the Input selection is blanked.
Connect / Clear Sets or clears a connection at the current cross point of the vertical (console
channel) and horizontal (input) cursor lines.