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You can add audio effects, like MIDI effects, to audio tracks in real time (during
playback) in the Console and Track views. Unlike any of the audio processing
discussed so far, using effects in real time is non-destructive. This means that the
audio clip data itself is not modified, and no new audio files are created. See
“Mixing and Effects Patching” on page 419, for more information on real-time
effects.
Applying Audio Effects
From the Console and Track views you can destructively apply audio effects for
one or more tracks. When you are pleased with the audio effects you have patched
into a track, you can apply the effects to the track. Destructively applying effects to
a track saves resources, allowing you to include additional tracks and/or effects.
To Apply Audio Effects
Add one or more audio effects to one or more tracks in either the Track view or the
Console view, and then:
1. In the Track view, select the tracks you want to be affected.
2. Select Process-Apply Audio Effects from the menu.
3. If desired, select the option to delete the effects after applying them.
4. Click OK.
If you do not delete the effects from each track after applying them, they remain
active.
Note:
Offline effects may cause your audio clips to grow in size. For
example, when you apply reverb, your clip may need to grow to
accommodate the tail end of an echo.
Note:
Applying effects can be undone, but the effects are not then re-patched
in the Effects bin.