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Why Can’t SONAR Find My Audio Files?
SONAR looks for all audio data in a certain directory or folder, called the Data
Directory, in Cakewalk Projects (or the WaveData Directory in previous versions of
Cakewalk products). If you have renamed or moved either SONAR or the Data
Directory, SONAR may not be able to find your audio files. If you know where the
audio files are stored, choose Options-Audio, click Advanced and enter the full
path name of the directory in the Data Directory box. If you don’t know where the
audio data are stored, choose Start-Find-Files or Folders and search for files
named *.
WAV.
For more information about the wavedata folder, see Chapter 19, Audio File
Management.
I Get an a Error Message When I Change
a Project to 24-bit Audio
Some audio devices, especially USB devices that use WDM drivers, can not operate
in 24-bit mode unless a variable in SONAR’s
AUD.INI file is set to 1. The variable is
Use24BitExtensible=<0 or 1>, which goes in the [name of your audio device (‘n’ in,
‘n’ out)] section.
For more information, see the initialization file topics in the online help.
Bouncing Tracks Takes a Long Time
By default, SONAR uses a buffer for bouncing tracks that is the same size as the
Mixing Latency value that you set in the Audio Options dialog. But with some
projects, especially ones that use certain soft synths, the bounce buffer needs to
have its own value. You can set the value in the
AUD.INI file with the
BounceBufSizeMsec=0 line in the Wave section. At a value of 0, the bounce buffer
is the same size as the Mixing Latency value that you set in the Audio Options
dialog. You can set the bounce value to 100, or some value between 0 and 350 so
that the bounce buffer will use a more efficient size for bouncing, which has
different requirements from normal playback latency.
For more information, see the initialization file topics in the online help.