Parameter Description
▪ Take: Select this to record each new Take into the focused Sound
slot. After a Take is recorded it will become visible in the Audio
Pool and is automatically selected for playback. You can review
all the takes you’ve captured in the Audio Pool, and you can also
select any of these takes to make it the one that actively plays
back in the Audio plug-in.
▪ Sound: Select this Target to enable a layered workflow similar to
that achieved with guitar loop pedals. When using this mode,
each recording that you make will be loaded into an empty Sound
Slot in the current Group and Pattern and will begin playing
back. Therefore, each recording that you make will play back lay-
ered on top of all the previous recordings made in that particular
Group and Pattern. By layering each new Take onto a new Sound
you can quickly build a whole pattern. You can continue this
process until all empty Sound slots in the Group are used up,
then after that, each additional recording will simply be recorded
as a new Take into the last Sound of the Group that contains an
Audio plug-in (and the previous takes will still be preserved if you
want to switch back to them).
▪ Pattern: Select this Target to record in a similar way to Sound
Target described above, except that each new recording will also
be assigned to a new Pattern on its own. This mode can be useful
when you want to record different variations of a part and then re-
view the variations easily by playing each Pattern. For example,
the first recording made will be placed into an Audio plug-in in
the first available Sound Slot in the Group, and then a new Pat-
tern will be created where only this new recording is playing
back. Making another recording will result in the recording being
loaded into another unused Sound Slot, and another new Pattern
will be made where only this most recent recording is playing. If
you then switch back to the previous Pattern, you’ll hear only the
previous recording (the newest will automatically be disabled in
the previous Pattern).
Sampling and Sample Mapping
Recording Audio
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