162 Using Graphs & Geometry
Note: If you select the Pointer tool ( ) and move one point of the
created angle, the angle bisector moves so that it always bisects the
angle.
Creating a locus
The Locus tool ( ) enables you to explore the range of motion of one
object with respect to another object as constrained by a shared point.
To create a locus:
1. Create a segment, line, or circle.
2. Create a point on the segment, line or circle.
3. Create another object that uses the defined point created in the
previous step.
Creating an angle bisector by
defining three points. The second
point represents the vertex of the
angle.
Angle bisector created by
defining three points on the
page.
Point defined on the
line segment.
Circle created to use the defined
point on the segment.