Controllers
Spark
2-7
Controllers
Spark has 20 controllers. Each controller has an associated Soft Key and colored LED.
The controllers accept groups of channels and/or spots, memories, Chaser, and effect
assignments. The controller position determines the output level of the controller
assignments.
Controllers can also be assigned to submaster the controller banks, the A/B crossfader, and
DMX Input or as inhibit submasters for channels/spots.
controller number
Soft Key
level scale
color coded LED
Controller handle
Figure 2 Controllers
In Assign mode the Soft Keys are used as assignments keys, to flash assignments, for
automatic fades, and for chaser control.
Colored LEDs provide information about the type of assignment and the fade status of the
Controllers/Soft Keys. Example: Controller 1 is assigned a chaser. The chaser is on hold
(not running). The LED under the controller blinks red. When the chaser is running the
LED is red and does not blink. If you are stepping through the chaser, the LED is orange.