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Compulite Spark User Manual
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CHAPTER 23
SMPTE
This
chap
te
r inclu
de
s:
Config
urin
g the sy
stem for SMPT
E
Co
n
fig
u
ring
t
he
numb
er o
f
f
rames
Teachin
g SMPTE Tim
e
Codes
St
ar
tin
g at a s
elect
ed even
t
Exi
ti
ng t
he
teac
h
fu
nctio
n
Man
u
al ass
ign
men
t an
d edi
tin
g th
e SMPTE ti
m
e code
Play
bac
k with S
MP
TE
Exit
ing SMPTE pla
y
back
247
249
Table of Contents
Default Chapter
2
Table of Contents
2
Part 1 - General Chapter 1 Introduction
11
Chapter 1 Introduction
13
Using this User's Guide
13
Setting up Spark
13
New Users
13
Common Terms
13
Editing Terms
13
Playback Terms
14
Text Conventions
14
Chapter 2 General Operation
15
The Editor Section
16
F Keys
17
Programming Memories
17
Editor Color Key
17
Editor Error Trapping
18
Clearing the Editor
18
Parameter Control
18
The Wheels
18
A/B Crossfader
19
Controllers
21
Soft Keys
22
Assigning the Default Mode
22
Assigning a Temporary Mode
22
Using the Soft Keys for Playback Control
23
Color Code for Soft Key Leds
23
General Master
24
Menus
24
Accessing Menus
24
Exiting the Menu Mode
26
Text & the Alphanumeric Keyboard
26
A Page of Text
26
Erasing Text
27
Using the Text Keyboard for Programming
27
Getting Help
28
System Status
28
Chapter 3 Displays
29
Display Control
30
Display Formats
30
Selecting Display Formats
31
Customizing the Display Format
31
The Stage Display
32
Channels
32
Spots
32
The Playback Display
33
Messages and Commands
33
Output Color Key
34
The X-Fade Exam Display
34
Exam Displays
35
Chapter 4 Quick Start
36
Setting up Spark
37
Configuring Spark
37
Patching
37
Patching Dimmers to Channels
38
Patching Scrollers to Channels
38
Patching and Addressing Moving Lights
38
Creating Homogeneous Beam Movement
39
Selecting Channels & Spots
39
Selecting Channels & Assigning Intensity
39
Selecting Scrollers & Assigning Frames
39
Selecting Spots & Assigning Parameter Values
39
Programming Memories
40
Playback Memories on A/B
40
Playback Chasers
41
Recording a Show File
41
Chapter 5 Selecting and Editing Channels & Scrollers
42
Selecting Channels
43
Changing the Number Default Selection
43
Selecting a Single Channel
43
Selecting Multiple Nonsequential Channels
44
Selecting a Range of Channels
44
Reselecting the Last Channel Selection
44
Grabbing Channels in the Editor and on Stage
45
Assigning Intensity Levels
45
Dimmer Level Assignments Using
45
Repeating an Intensity Assignment
46
Releasing a Channel from the Editor
46
Selecting and Editing Scrollers
47
Color Code for Scroller Channels
47
Assigning Frame Values
48
Releasing a Scroller from a Memory
48
Chapter 6 Selecting and Editing Spots
49
Igniting Spots
50
Igniting DMX Spots
50
Igniting S-MIX, L-MIX, and High End Protocol Spots
51
Ignition Exam
52
Selecting Spots
52
Changing the Number Default Selection
52
Selecting a Single Spot
53
Selecting Multiple Spots
53
Recalling the Last Spot Selection
53
Selecting Spots in the Editor and on Stage
54
Spot Display Control
54
MIX Editing of Spots
54
Spot Parameters
55
Parameter Wheels
55
Types of Parameters
55
Selecting Parameters and Assigning Values
55
Returning to Home Values
61
Copying Parameter Values
61
Releasing Spots/Parameters
63
Releasing a Spot from the Editor
63
Releasing a Parameter from the Editor
63
Chapter 7 Programming Memories
64
Programming Memories
65
Displays
66
Programming with Channels
66
Programming with Scrollers
67
Programming with Spots
68
Storing Spot Parameters from Tracking
69
Using the Copy Function
69
Copying Channel Intensities from the Editor
69
Copying Channel Intensities from a Memory
70
Copying Scroller Frames from the Editor
70
Copying Scroller Frames from a Memory
70
Copying All Spot Parameters from the Editor
71
Copying Selected Spot Parameters from the Editor
71
Copying Spot Parameters from a Memory
71
Copying Selected Parameters from a Memory
72
Programming a Blackout Cue
72
Sequential Memory Programming
73
Using the Call Function
74
Using Call to Store the Current Lighting State
74
Using Call and Controller Assignments
75
Merging Selected Output Sources
76
Editing after Call
76
Calling A/B
77
Call and the General Master
77
Examining Memories, Channels, & Spots
79
Examining Memories
79
Examining Channels
80
Examining Spots
81
Text for Memories
82
Programming in Blind Mode
83
Resetting the Blind Editor
83
Fade Times
84
Assigning Fade Times While Programming Memories
85
Assigning Fade Times to a Range of Memories
85
Assigning Fade Times to Non-Sequential Memories
86
Modifying Time Assignments
86
Converting Memories to Editor Groups
87
Converting a Memory When the Editor Is Empty
87
Converting a Memory to a Group When the Editor Is Active
88
Inserting a Memory
89
Memory Operations in the Editor
89
Renaming and Exchanging Memories
89
Copying Memories
90
Erasing Memories
91
The Memory Operations Menu
92
Renaming Memories
92
Copying a Memory
93
Deleting Memories
93
Mask
94
Selecting a Mask
94
Selecting a Range of Masks
94
Assigning a Mask to a Controller
95
Selecting Channels/Spots from Assignment
95
Programming with Libraries
95
Chapter 8 Loops & Links
96
Loops
97
Programming an Automatic Continuous Loop
97
Programming a Manual Continuous Loop
98
Programming a Manual Loop
98
Programming a Finite Loop
98
Programming an Autofollow Loop
99
Programming a Follow-On Cue
99
Erasing Loop Assignments
100
Erasing an Autofollow Loop Assignment
100
Link
101
Programming a Link between Two Memories
101
Programming a Link Among a Group of Memories
101
Erasing a Link Assignment
101
Viewing Links
102
Chapter 9 Modifying Memories
103
Basic Memory Modification
104
Using STORE STORE
105
STORE STORE Modes
105
Storing to the First Active Playback Device
106
Storing to the All Playback Devices
106
Storing to Selected Playback Devices
107
Using Delta
107
Programming a Delta Via Memory Modification
108
Replacing a Delta with a New Delta
108
Programming a Delta in the Editor
109
Programming a Delta Via Store Store
109
Examining Delta
109
Applying Delta
110
Automatic Delta Tracking
111
Testing the Delta
113
Erasing Delta
113
Modifying Delta
113
Using Memory Range Modification
114
Modifying a Channel over a Range of Memories
114
Adding a New Channel to a Range of Memories
114
Releasing Channels from a Range of Memories
115
Releasing Scrollers from a Range of Memories
115
Releasing Channels, Spots, Scrollers from Memories
116
Releasing Spots
116
Releasing Channels
116
Releasing Scrollers
116
Chapter 10 Data Storage, Retrieval, & Printing
117
Recording Show Files
118
Loading Show Files
119
Load Options
119
Warning Difference
120
Deleting Show Files
121
Printing
122
Printing Options
122
Using Print Screen
122
Programming a Print Command Macro
123
Part 4 - Playback
124
Chapter 11 The Crossfader
124
Overview
125
Displays
125
Assigning to the Crossfaders
126
Assigning Memories
126
Assigning Editor Groups
127
Freeing Assignments
127
Sequencing Memories
128
The Playback Keys
129
Automatic Go
129
Exiting a Continuous Automatic or Manual Loop
130
Modifying the Fade Rate
130
Moving the Crossfaders Manually
130
Using the Rate Wheel
130
Split Crossfaders and Moving Lights
131
Chapter 12 Controllers and Chasers
132
Overview
133
Displays
133
Assign Mode
135
Controller Leds
135
Control Priority for Spots
135
Assigning Memories
135
Assigning a Range of Memories to Sequential Controllers
136
Assigning an Unspecified Range of Memories to Sequential Controllers
136
Assigning Masks
136
Assigning Editor Groups
137
Assigning Channels
137
Assigning Spots
139
Assigning Scrollers
140
Adding Text to a Grp Assignment
140
Examining a Controller Assignment
141
Freeing a Controller Assignment
141
Freeing Multiple Controller Assignments
142
Freeing All Controller Assignments
142
Using 'Go Controller
143
Fade Times with 'Go Controller
143
Chasers
144
Chaser Displays
144
Assigning Chasers to Controllers
146
Playing Back Chasers
147
Modifying the Chaser Rate
148
Assigning Controllers as Submasters
150
Assigning Controllers as Inhibit Submasters
150
Submastering Playback Devices
150
Sound-To-Light
152
Turning on Sound-To-Light
152
Turning off Sound-To-Light
153
Sound-To-Light Display
153
Controller Response
153
Chapter 13 Control Priority
154
Playback Control Priority
155
LTP Playback Mode
156
Actions that Change the Control Priority Stack
156
Enabling LTP Control Mode
156
Disabling LTP Control Mode
157
Viewing the Control Priority
157
Chapter 14 Libraries
158
Overview
159
Color Code for Libraries
159
Programming a Library
160
Text for Libraries
160
Examining Libraries
161
Viewing the Library List
161
Examining a Selected Library
161
Viewing Library Assignments in Memories
161
Programming Memories with Libraries
162
Copying from a Library
162
Editing Libraries
163
Modifying a Library
163
Adding Spots to a Library
163
Removing Spots from a Library
164
Updating a Library Using STORE STORE
164
Erasing a Library
165
Programming a Delta with Libraries
165
Chapter 15 Part Qs
166
Overview
167
Part Qs Display
167
Programming Memories with Parts
168
Programming Parts with Channels
168
Programming Parts with Scrollers
169
Programming Parts with Spots
169
Programming Parts with Selected Parameters
170
Dividing a Memory into Parts
170
Adding a Part to a Memory
171
Modifying a Part
171
Removing Channels/Spots from a Part
172
Removing Part Assignments
172
Modifying Time Assignments
173
Using Parts as Editor Groups
173
Assigning Parts to Controllers
173
Playing Back Parts
173
Chapter 16 Events
174
Overview
175
The Event Menu
175
Programming an Event
176
Adding Operations to an Event
176
Deleting an Event
177
Adding Text to an Event
177
Examining Events
178
Operating Events
178
Assigning an Event to a Memory
178
Erasing an Event from a Memory
179
Operating an Event Using the Editor
179
Chapter 17 Snaps
180
Overview
181
Programming a Snap
181
Adding Text to Snaps
182
Examining Snaps
182
Viewing the Snap List
182
Examining a Selected Snap
182
Erasing Snaps
183
Operating Snaps
185
Operating Snaps in Non-Forcing Mode
185
Operating Snaps in Forcing Mode
186
Using Snap to Clear All Assignments
186
Chapter 18 Macros
187
Overview
188
The Macro Menu
188
Programming Macros
189
Modifying Macros
190
Linking Macros
190
Dedicated Function Macros
191
Adding Text to Macros
192
Deleting Macros
193
Last 40 Keypresses
193
Using Teach Macro
194
Programming with Teach Macro
195
Operating Macros
195
Operating Macros Using Soft Keys
195
Operating Macros Using the Numeric Keypad
196
Chapter 19 System Configuration
197
Accessing Service Tools
198
Configuring in Service Tools
198
Passcode
199
Navigating in the Config System
199
System Type
199
CRT Number
199
Configuring Control Capacity
199
Special Functions
200
Special Numbers
202
System Parameters
203
Operator Definable Parameters
203
Print Menu Screen
204
Chapter 20 Channel and Scroller Patching
205
The Channel Patch
206
Patching Dimmers to Channels
207
Patching Dimmers to Scrollers
207
Patching Channels to Dimmers
208
Clearing Patch Assignments
209
Restoring the Default Patch
210
Proportional Patching
210
Exchanging Dimmers
211
Assigning Dimmer Curves
211
Disabling General Master Control
213
Enabling General Master Control
214
Examining Soft Patch Assignments
214
Viewing Free Dimmers
215
The Scroller Patch
216
Selecting a Scroller
217
Patching Scrollers to Control Channels
217
Patching DMX Addresses to Scrollers
218
Defining a Dark Gel Frame
218
Changing the Number of Frames
219
Setting up Frames
219
Copying the Scroller Setup
220
Chapter 21 Spot Management and Patching
222
The MIX Output Menu
222
MIX Output Menu Display
222
Patching Spot Numbers
224
Assigning Output Addresses
224
Defining Devices
228
Editing Parameter Wheels Assignments
232
Defining an External Dimmer
233
Creating a Device Library
236
The Spot Patch
237
Assigning Patch Position
237
Returning to the Default Position
238
Chapter 22 MIDI In/Out
239
Configuring the System for MIDI
240
Configuring for MIDI in Service Tools
240
Defining the MIDI Channel in System Parameters
240
Enabling/Disabling MIDI
241
Turning MIDI on
241
Turning MIDI off
241
The MIDI Menu
241
Enabling and Disabling Keys and Controllers
242
Editing MIDI Data for Keys and Controllers
243
MIDI Macro
244
MIDI Sync
244
Setting up MIDI Sync in the Master Console
245
Setting up MIDI Sync in the Slave Console
245
Enabling/Disabling MIDI Sync
245
Standard MIDI Codes
246
Chapter 23 SMPTE
248
Configuring the System for SMPTE
249
Configuring the SMPTE/DMX Input Connector
249
Configuring the Number of Frames
250
Teaching SMPTE Time
250
Starting at a Selected Event
251
Exiting the Teach Function
251
Manual Assignment and Editing the SMPTE Code
252
Erasing a SMPTE Time Code
252
Playback with SMPTE
253
Exiting SMPTE Playback
253
Chapter 24 DMX Input
254
Configuring Spark for DMX Input
255
The DMX Input Patch
256
Patching Input Channels
256
Clearing Input Patch Assignments
257
Returning to the Default Patch
257
Examining DMX Input Assignments
258
Assigning Macros to DMX Input
258
Canceling a Macro Assignment
259
DMX Input and Patch 999
259
Ignoring Patch 999
259
Using DMX Input under Patch 999
259
Appendix Aservice Tools
260
Accessing Service Tools
261
Main Menu
261
Diagnostics
262
Upgrading Software
263
Using the Software Upgrade Option
263
Upgrading Software under Disk Operations
264
Disk Operations
265
Formatting Disks
265
Recording the System Configuration
265
Loading the System Configuration
266
Appendix B Patch 999
267
Patch 999
267
Configuring for Patch 999
268
Programming and Burning Patch 999
269
Editing the File on a PC
270
Color Key for Patch 999
271
Examining Patch 999
271
4
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Compulite Spark Specifications
General
Brand
Compulite
Model
Spark
Category
Controller
Language
English