CHAPTER 6
Graphics Engine Overview
60 DL.3 Digital Light User Manual
Image Optimizing Controls
Images can now be optimized for each cue. It is no longer necessary to pre-optimize images
with a separate software system on a separate computer when preparing for a show. Using
Visual modes, you can adjust both Black Level and Contrast for each cue and for each image
(see
Visual Mode Options on page 86).
Graphics Control Hierarchy
There is a hierarchy to the DMX control parameters. In general, object control parameters
render individual graphic images. Global control parameters act upon the composite image
created by combining multiple objects. Motion parameters control the fixture movement and
projection as well as live video feed from the internal camera.
It is especially important to keep this in mind when applyi
ng graphical effects. At the lowest
level, Graphic effects are applied to an individual 3-D Graphic Object. Any Global effects applied
affect each object in the combined Object image. Finally, motion effects control the projection of
the composite image.
#of Object
Layers
V2 Footprint on DMX512 Link V1 Footprint on DMX512 Link
DL.3 Axon DL.2
Early
Axon
DL.3 Axon DL.2
Early
Axon
0 76 55 76 55 56
35
56
35
1 121 100 121 100 94
73
94
73
2 166 145 166 145 132
111
132
111
3 211 190 211 190 170
149
170
149
4 256 235 256 235 208 187 208
5 301 280 246 225
6 346 325 284 263
7 391 370 322 301
8 436 415 360 339
9 481 460 398 377