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Vector VEC-VA Series

Vector VEC-VA Series
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VA Motion Controller Programming Manual
205
USINT_TO_BYTE
USINT
BYTE
When
0~255
is input , the output
is
0~255.
USINT_TO_WORD
USINT
WORD
When 0~255 is input , the output
is 0~255.
USINT_TO_DWORD
USINT
DWORD
When 0~255 is input , the output
is 0~255.
USINT_TO_SINT
USINT
SINT
When inputting
0~127
,
output
0~127;
input
128~255
,
output
-128~-1
USINT_TO_INT
USINT
INT
When
0~255
is input , the output
is
0~255.
USINT_TO_DINT
USINT
DINT
When 0~255 is input , the output
is 0~255.
USINT_TO_UINT
USINT
UINT
When 0~255 is input , the output
is 0~255.
USINT_TO_UDINT
USINT
UDINT
When
0~255
is input , the output
is
0~255.
USINT_TO_REAL
USINT
REAL
When
0~255
is input , the output
is
0~255.
USINT_TO_LREAL
USINT
LREAL
When 0~255 is input , the output
is 0~255.
usage (using USINT_TO_BYTE as an example) IL programming language
LD IN
LD, FBD
programming language
USINT_TO_BYTE
ST OUT
ST programming language
OUT:=USINT_TO_BYTE
(
IN
)
Note
: IL, ST
language programming needs to insert variables
IN
and
OUT
or use constants in
the current
POU
variable worksheet
Funtion and Action examples
24 ( USINT ) to BYTE
description

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