EasyManua.ls Logo

High End Systems DL.3 - Page 355

High End Systems DL.3
394 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
APPENDIX A
DMX Protocol
DL.3 Digital Light User Manual 329
GLOBAL FUNCTIONS
Global
Intensity
Selects intensity level for the composite image 0-255 0-100 255 100
Global Effects
Global
Ef
fect Mode
1, 2, 3, 4 & 5
Off, no effects selection 0 0
0 0
CMY simulates CMY by subtracting RGB. Reduces
col
or values. Mod1 = cyan, Mod2 = magenta,
Mod3 = yellow
1
NA
CMY adds to all pixels. Increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
2
CMY adds to non-black pixels. Increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
3
RGB Add, all pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
4
RGB Add 2, all pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
5
RGB Add, non-black pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
6
RGB Swap to GBR. Mod1 = red, Mod2 = green,
Mod3 = blue.
7
RGB Swap to BRG. Mod1 = red, Mod2 = green,
Mod3 = blue.
8
Solarize 1 If color value < DMX value, invert color.
Mod1 = red, Mod2 = green, Mod3 = blue.
9
Solarize 2 If color value > DMX, invert color.
Mod1 = red, Mod2 = green, Mod3 = blue.
10
Solarize 3 If color value < DMX, set color to 0.
Mod1 = red, Mod2 = green, Mod3 = blue.
11
Solarize 4 If color value > DMX, set color to 0.
Mod1 = red, Mod2 = green, Mod3 = blue.
12
DotP and Resample. Mod1, Mod2 and Mod3 control
resamp
ling.
13
Color Cycle, DMX value controls cycle speed.
Mod1 = red, Mod2 = green, Mod3 = blue.
14
All or nothing. Mod1 = red, Mod2 = green, Mod3 = blue. 15
Solid color RGB, Mod1 = red, Mod2 = green,
Mod3 = blue.
16
RGB Invert Mod1 = red to cyan, Mod2 = green to
mage
nta, Mod3 = blue to yellow
17
RGB Invert & Swap to GBR. Mod1 = red to magenta,
Mod2 = green to yellow, Mod3 = blue to cyan
18
Parameter Description
DMX Value Default
Dec. % Dec. %

Table of Contents