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FOR-A FA-9600 Series - Page 41

FOR-A FA-9600 Series
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41
<3D-LUT Preset Data Details>
3D-LUT name
Description
HLG >> 709
Converts from HLG to SDR using Scene Referred.
Reference white mapping: HLG(75%) to SDR(100%)
709 >> HLG
Converts from SDR to HLG using Scene Referred.
Reference white mapping: SDR(100%) to HLG(75%)
HLG >> 1886
Converts from HLG to SDR using Display Referred.
Reference white mapping: HLG(75%) to SDR(100%)
1886 >> HLG
Converts from SDR to HLG using Display Referred.
Reference white mapping: SDR(100%) to HLG(75%)
FOR-A (1)
Converts from SDR(BT.2020) to SDR(BT.709).
FOR-A original color gamut mapping
FOR-A (2)
Converts from HLG to SDR.
FOR-A original color gamut mapping
FOR-A (3)
Converts from HLG to SDR.
FOR-A original color gamut mapping using a lower gain than FOR-A (2).
Linear
No conversions on input/output
HLGLive >> 709
Converts from HLG-Live to SDR. (Sony’s proprietary)
709 >> HLGLive
Converts from SDR to HLG-Live. (Sony’s proprietary)
SL3Live >> HLG
Converts from S-Log3 Live HDR to HLG. (Sony’s proprietary)
As factory default, 3D-LUT data is computed by normalizing video data of the SDI signal range of codes 64 -
940 between 0 and 1. Thus, for the default data, use "Narrow >> Narrow" for Input >> Output Range.

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