APPENDIX A
DMX Protocol
DL.3 Digital Light User Manual 333
Global
Effect Mode
1, 2, 3, 4 & 5
Film Burn. Mod1 = burn/unburn rate, Mod2 = film
blackening, Mod3 = burn pattern
93
NA 0 0
Film Noise. Mod1 = noise rate, Mod2 = push to sepia
wit
h/without jitter, Mod3 = noise level
94
Particle System 1. Mod1 = emitter type, Mod2 = trail
le
ngth, Mod3 = particle acceleration
95
Particle System 2. Mod1 = number of particles,
Mod2 = size of particles, Mod3 = emitter size
96
Particle System 3. Mod1 = particle initial velocity,
Mod2 = particle rotation, Mod3 = particle life
97
Prism. Mod1 = number of facets, Mod2 = index of
ref
raction, Mod3 = rotation
98
Gaussian Halo. Mod1 = sample distance,
Mod2 = number of filter passes, Mod3 = shape of
Gaussi
an curve
99
Scene Change Detect Mod1 = Scale RGB,
Mod2 = RGB to Alpha, Mod3 = Scale color after alpha
app
lied
100
Yxy Luminance Scaling. Mod1 = scale luminance
(def
ault 64), Mod2 = scale x (default 128), Mod3 = scale
y (d
efault 128)
101
Prerotation Translation. Mod1 = translate x,
Mod2
= translate y, Mod3 = translate z.
102
Digital MSpeed. Mod1 = rotation mspeed.
Mod2 = scaling mspeed. Mod3 = position mspeed
103
Reserved. Defaults to effect mode = 0 104-127
Mask Color. Mod1 = red, Mod2 = green, Mod3 = blue 128
Edge Fade color. Mod1 = red, Mod2 = green,
Mod3 = blue
129
Mask Color and Edge Fade Color. Mod1 = red,
Mod2 = green, Mod3 = blue
130
Background Color. Mod1 = red, Mod2 = green,
Mod3 = blue
131
Background Color Cycle. Mod1 = red speed,
Mod2 = green speed, Mod3 = blue speed
132
Edge Fade Profile. Mod1 = Mode, Mod2 = Profile,
Mod3 = Source
133
Collage. Mod1 = grid style selection, Mod2 = grid
port
ion displayed, Mod3 = edge blend adjustment
134
Curve Correction, Vertical Convex Cylinder.
Mod1 = correction, Mod2 =
adjusts vertical centerpoint,
Mod3 = Not used
135
Parameter Description
DMX Value Default
Dec. % Dec. %