APPENDIX A
DMX Protocol
346 DL.3 Digital Light User Manual
Visual Mode
Fuzzifier. Mod1 = x-axis distance, Mod2 = y-axis
distance
18
NA 0 0
Drop Shadow. Mod1 = horizontal shadow size,
Mod2 = vertical shadow size
19
Zoom Blur. Mod1 = horizontal position center,
Mod2 = vertical position center
20
Chroma Shift. Mod1 = horizontal shift, Mod2 = vertical
shif
t
21
ShakeNBake. Mod1 = horizontal shake, Mod2 = vertical
shake
22
CTO/CTB. Mod1 = push to orange, Mod2 = push to blue 23
Flip. Mod1 = flip horizontally, Mod2 = flip vertically 24
Reserved (Defaults to 0) 25-254
Pan and Scan. Mod1 = horizontal position,
Mod2 = vertical position
255
Visual Mode
Modifi
er 1
Adjusts option selected in the Visual Mode Parameter
The type of adjustment and the default value depends
on the
particular visual mode option selected. For more
about Visual Mode Modifier parameter functionality,
see,
Visual Mode on page 84 and Visual Mode Options
on page 86.
0-255 0-100
NA NA
Visual Mode
Modifi
er 2
0-255 0-100
Graphic
Effect Mode
1,
2 & 3
Off, no effects selection 0
0
NA
0 0
CMY simulates CMY by subtracting RGB (reduces color
valu
es) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
1
CMY Add to All Pixels increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3
= yellow
2
CMY Add to Non-black Pixels increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
3
RGB Add All Pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
4
RGB Add 2 All Pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
5
RGB Add, non-black pixels. Mod1 = red, Mod2 = green,
Mod3 = blue
6
RGB Swap to GBR. Mod1 = red, Mod2 = green,
Mod3 = blue.
7
RGB Swap to BRG. Mod1 = red, Mod2 = green,
Mod3 = blue.
8
Solarize 1 (if col
or value < DMX value, invert color).
Mod1 = red, Mod2 = green, Mod3 = blue.
9
Solarize 2 (if color value > D
MX, invert color).
Mod1 = red, Mod2 = green, Mod3 = blue.
10
Parameter Description
DMX Value Default
Dec. % Dec. %