ChamSys Ltd www.chamsys.co.uk
MagicQ User Manual 78 Version 1.4.9.0
8 FX Engine
8.1 Adding in FX
To apply a FX to some heads, select the heads then from the FX Window, Group Window, or Prog Window
press the ADD FX soft button. MagicQ lists all of the stored “Waveform FX”. Choose the FX to apply.
You can apply multiple FX to a head, provided that the FX uses different attributes - e.g. you can mix a
Pan Sine with a Tilt Sine.
Some of the FX are not specific to particular attributes of the head – these are marked with a * – e.g.
Ramp, Sine and Cosine. When one of these is selected you are prompted for which attribute you wish to
apply the FX to. For instance you could program a circle using a Sine on the Pan attribute and a Cosine
on the Tilt attribute. Alternatively you could just use the circle FX!
Once you have chosen a FX you are returned to the Prog Window. Use the encoders to modify the parameters
of the FX such as the speed, size and spread between heads.
By default FX size goes up to 255. Hold SHIFT
+ use the encoder to get sizes above 255.
The Prog Window provides a Simple and an Advanced View. The Simple View enables modifications of the
FX as applied to all heads. The Advanced View enables the parameters of the FX to be modified for each
different head – this, for example, enables different sizes to be set for different heads.