Chapter 17: Advanced Punch Recording 313
Chapter 17: Advanced Punch Recording
There are three advanced recording methods
that differ from basic recording: QuickPunch,
TrackPunch, and DestructivePunch.
QuickPunch A nondestructive Record mode that
lets record-enabled tracks be punched in and
punched out during playback by clicking the
Record button in the Transport.
TrackPunch (Pro Tools HD Only) A nondestruc-
tive Record mode that lets individual tracks be
punched in, punched out, and taken out of
record enable without interrupting online re-
cording and playback.
DestructivePunch (Pro Tools HD Only) A destruc-
tive Record mode that maintains a single con-
tinuos audio file, and lets individual tracks be
punched in, punched out, and taken out of
record enable without interrupting online re-
cording and playback.
QuickPunch Audio Recording
Pro Tools features an on-the-fly punch capabil-
ity called QuickPunch. QuickPunch lets you in-
stantaneously punch in and out on record-en-
abled audio tracks during playback by clicking
the Record button in the Transport.
When using QuickPunch, Pro Tools begins re-
cording a new file when playback begins, auto-
matically generating regions in that file at each
punch-in and punch-out point. These regions
appear in the track’s playlist; and the complete
audio file appears in the Region List along with
the QuickPunch created regions. Up to 200 of
these “running punches” can be performed in a
single pass. Unlike normal punch recording (see
“Punch Recording Audio” on page 283), Quick-
Punch provides instantaneous monitor switch-
ing on punch-out. All QuickPunch recording is
nondestructive.
For Pro Tools systems with Digidesign con-
trol surfaces, and Digi 002 and Digi 002
Rack systems, you can use a footswitch to
punch in and out when recording with
QuickPunch.
You do not need to use QuickPunch to
punch on-the-fly with MIDI tracks. This ca-
pability is available in Normal (Nonde-
structive) Record mode, and in Destructive
Record mode.