Chapter 17: Advanced Punch Recording 329
If a track does not contain a file that meets these
requirements, you can do any of the following
to meet the requirements:
• Move the current file in the track timeline
so that its beginning aligns with the session
start.
• Select the material in the track and use the
Consolidate command to create a continu-
ous file of the required length.
• Change the DestructivePunch File Length
setting so that the current file is equal to or
greater than the required length.
• Use the Prepare DPE Tracks command to
consolidate audio on all DestructivePunch-
enabled tracks. (See “Using the Prepare DPE
Tracks Command” on page 329.)
DestructivePunch File Length
To use DestructivePunch on an audio track, the
track must contain a contiguous audio file of a
minimum length, which is set in the Pro Tools
Operation preferences page.
To set DestructivePunch File Length:
1 Choose Setup > Preferences and click Opera-
tion.
2 Enter a value for DestructivePunch File
Length.
3 Click OK.
Using the Prepare DPE Tracks Command
To prepare a track for DestructivePunch recording:
1 Enable DestructivePunch mode (“Enabling
DestructivePunch Mode” on page 326).
2 Make sure the tracks you want to prepare are
DestructivePunch-enabled (“DestructivePunch
Enabling Tracks without Record Enabling
Them” on page 326).
3 Choose Options > Prepare DPE Tracks.
Pro Tools consolidates audio on all Destructive-
Punch-enabled tracks from the beginning of the
session to the value specified in the Destructive-
Punch File Length preference.
DestructivePunch Recording
After you have put Pro Tools in Destructive-
Punch mode, enabled tracks for Destructive-
Punch recording, and prepared tracks if neces-
sary, you can record in several ways.
Punching In On Single Tracks
To punch in on single tracks:
1 Enable DestructivePunch mode (“Enabling
DestructivePunch Mode” on page 326).
2 Start-click (Windows) or Control-click (Mac)
the Record Enable button for each track you
want to punch in, so that the track is Destruc-
tivePunch-enabled only. The track’s Record En-
able button lights solid blue.
3 Click Record in the Transport to enter Record
Ready mode. The Record Enable button flashes
blue and red.
4 Click Play in the Transport to begin playback.
5 During playback, punch in and out on indi-
vidual DestructivePunch-enabled tracks by
clicking their Record Enable buttons.
6 Stop playback. When you are finished with
the record pass, track Record Enable status and
transport Record Arm status follow the current
Audio Track RecordLock and Transport Record-
Lock preference settings.