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Type | Lighting Console |
---|---|
Manufacturer | MA Lighting |
DMX Channels | 2048 |
Fixtures | Up to 512 |
Universes | 4 |
Connectivity | Ethernet, USB |
USB Ports | 2 |
DMX Inputs | 1 |
Power Supply | 100-240V, 50/60Hz |
Defines the intended purpose and scope of the dot2 console's operation.
Lists the minimum and recommended hardware/software for dot2 onPC.
Provides step-by-step instructions for installing the dot2 onPC software.
Explains the function and priority of the programmer in the dot2 workflow.
Details how the dot2 console handles tracking values across cues.
Describes executors as faders and keys used to control cues, chasers, and group masters.
Covers network connectivity, IPv6, and connecting devices using Ethernet.
Describes the DMX tester for turning on DMX channels without patching.
Instructions for powering the dot2 console on and off safely.
Guides through updating the console software via USB or Linux USB stick.
Explains the process of adding and patching fixtures into a show.
Details how to save, load, and manage show files, including backup options.
Explains how to interact with the console using the command line interface.
Provides instructions on creating, naming, and calling groups.
Explains how to create, update, and delete presets.
Details the process of creating, storing, and updating cues.
Guides on connecting external wings, nodes, 3D visualization, and onPC.
Provides instructions for performing a factory reset on the console.
Details the Backup key for managing show files, including quick save.
Explains how the Blind key toggles the output of programmer values.
Describes the Black Out key for inhibiting dimmer output.
Explains how the Clear key releases selections and values from the programmer.
Details the Copy key for duplicating objects like groups, cues, and executors.
Describes how to delete objects like groups, cues, and fixtures.
Covers access to DMX view, DMX tester, and direct patching functions.
Explains how the Fix key is used to fix and unfix executors for visibility.
Covers the Fixture key for accessing the Fixtures View and commanding fixtures.
Covers the Goto key for jumping to specific cues with timing.
Explains how to label fixtures, groups, and presets.
Describes the Move key for repositioning objects like groups, presets, and executors.
Details the Off key for turning off executors or removing values.
Details the On key for activating executors or values.
Explains the Pause key for pausing executors or crossfades.
Explains the Please key for executing commands and toggling attribute activation.
Covers the Preset key for accessing Preset Pools and applying presets.
Details the Prvw key for entering Preview mode and running commands.
Explains the Select key for selecting fixtures based on cues or executors.
Covers the Setup key for accessing configuration and patching fixtures.
Explains the Speed key for setting chaser/effect speeds and special masters.
Details the Store key for saving cues, groups, presets, and master faders.
Explains the Time key for setting cue and preset type timings.
Guides through the process of adding new fixtures and defining their properties.
Covers global settings, including Autofix and Web Remote configuration.
Guides on importing fixture types from libraries or USB sticks.
Covers loading shows from internal drive, demos, or USB sticks.
Instructions for creating a new show file with a specified filename.
Provides an overview of patched fixtures, DMX addresses, and attributes.
Explains how to select and import fixture types into a show.
Guides on updating the console software using a USB stick.
Details the Clone command for copying fixture data between fixtures.
Covers deleting cues, pool objects, and unpatching fixtures.
Explains the DMX command for testing, patching, and unpatching DMX addresses.
Explains the Park command for parking DMX channels or fixture attributes.
Explains the Replace command for substituting presets, fixtures, or groups.
Explains how to change Art-Net or sACN IP addresses.
Covers the Store command for saving cues, groups, presets, and master faders.
Details the StoreLook command for storing the entire show's look as a cue.
Covers the Unpark command for releasing parked DMX channels or attributes.
Explains how to copy crash log files to a USB stick for technical support.
Details how to delete crash log files from the console.
Lists common error messages and their descriptions or reasons.