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MA lighting dot2 User Manual

MA lighting dot2
614 pages
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Version 1.5 | 2018-11-29 English
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Table of Contents

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MA lighting dot2 Specifications

General IconGeneral
TypeLighting Console
ManufacturerMA Lighting
DMX Channels2048
FixturesUp to 512
Universes4
ConnectivityEthernet, USB
USB Ports2
DMX Inputs1
Power Supply100-240V, 50/60Hz

Summary

Introduction

Intended Use

Defines the intended purpose and scope of the dot2 console's operation.

System Requirements dot2 onPC

Lists the minimum and recommended hardware/software for dot2 onPC.

Installation of dot2 onPC

Provides step-by-step instructions for installing the dot2 onPC software.

What are...

What is the programmer

Explains the function and priority of the programmer in the dot2 workflow.

What is tracking

Details how the dot2 console handles tracking values across cues.

What are executors

Describes executors as faders and keys used to control cues, chasers, and group masters.

What is network in dot2

Covers network connectivity, IPv6, and connecting devices using Ethernet.

What is the DMX Tester

Describes the DMX tester for turning on DMX channels without patching.

How to...

Turn the console on and off

Instructions for powering the dot2 console on and off safely.

How to update the console

Guides through updating the console software via USB or Linux USB stick.

How to add and patch fixtures

Explains the process of adding and patching fixtures into a show.

How to save and load your show

Details how to save, load, and manage show files, including backup options.

How to use the command line

Explains how to interact with the console using the command line interface.

How to work with groups

Provides instructions on creating, naming, and calling groups.

How to work with presets

Explains how to create, update, and delete presets.

How to work with cues

Details the process of creating, storing, and updating cues.

How to connect wings, nodes, 3D and onPC

Guides on connecting external wings, nodes, 3D visualization, and onPC.

How to reset the console

Provides instructions for performing a factory reset on the console.

Keys

Backup key

Details the Backup key for managing show files, including quick save.

Blind key

Explains how the Blind key toggles the output of programmer values.

Black Out key

Describes the Black Out key for inhibiting dimmer output.

Clear key

Explains how the Clear key releases selections and values from the programmer.

Copy key

Details the Copy key for duplicating objects like groups, cues, and executors.

Delete key

Describes how to delete objects like groups, cues, and fixtures.

DMX key

Covers access to DMX view, DMX tester, and direct patching functions.

Fix key

Explains how the Fix key is used to fix and unfix executors for visibility.

Fixture key

Covers the Fixture key for accessing the Fixtures View and commanding fixtures.

Goto key

Covers the Goto key for jumping to specific cues with timing.

Label key

Explains how to label fixtures, groups, and presets.

Move key

Describes the Move key for repositioning objects like groups, presets, and executors.

Off key

Details the Off key for turning off executors or removing values.

On key

Details the On key for activating executors or values.

Pause key

Explains the Pause key for pausing executors or crossfades.

Please key

Explains the Please key for executing commands and toggling attribute activation.

Preset key

Covers the Preset key for accessing Preset Pools and applying presets.

Prvw (Preview) key

Details the Prvw key for entering Preview mode and running commands.

Select key

Explains the Select key for selecting fixtures based on cues or executors.

Setup key

Covers the Setup key for accessing configuration and patching fixtures.

Speed key

Explains the Speed key for setting chaser/effect speeds and special masters.

Store key

Details the Store key for saving cues, groups, presets, and master faders.

Time key

Explains the Time key for setting cue and preset type timings.

Views & Windows

Add New Fixtures Window

Guides through the process of adding new fixtures and defining their properties.

Global Settings Window

Covers global settings, including Autofix and Web Remote configuration.

Import Fixture Type Window

Guides on importing fixture types from libraries or USB sticks.

Load Show Window

Covers loading shows from internal drive, demos, or USB sticks.

New Show Window

Instructions for creating a new show file with a specified filename.

Patch and Fixture Schedule Window

Provides an overview of patched fixtures, DMX addresses, and attributes.

Select Fixture Type... Window

Explains how to select and import fixture types into a show.

Software Update via USB Window

Guides on updating the console software using a USB stick.

Commands

Clone Command

Details the Clone command for copying fixture data between fixtures.

Delete Command

Covers deleting cues, pool objects, and unpatching fixtures.

Dmx Command

Explains the DMX command for testing, patching, and unpatching DMX addresses.

Park Command

Explains the Park command for parking DMX channels or fixture attributes.

Replace Command

Explains the Replace command for substituting presets, fixtures, or groups.

SetIP Command

Explains how to change Art-Net or sACN IP addresses.

Store Command

Covers the Store command for saving cues, groups, presets, and master faders.

StoreLook Command

Details the StoreLook command for storing the entire show's look as a cue.

Unpark Command

Covers the Unpark command for releasing parked DMX channels or attributes.

Error Handling

CrashLogCopy Command

Explains how to copy crash log files to a USB stick for technical support.

CrashLogDelete Command

Details how to delete crash log files from the console.

Error Messages

Lists common error messages and their descriptions or reasons.

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