An introduction to
Rendering
Learning objectives
In this tutorial, you will learn the foundations of rendering and experiment with the toggle
shade tool.
You will learn:
■ rendering theory
■ resolution theory
■ shaders and texture theory
■ the Multi-lister
■ the hardware shader
■ editing shaders and textures
■ assigning shaders
To complete this tutorial, you will be supplied with the model of a personal digital assistant
(PDA). We will examine some of the key concepts of rendering, like the Render Globals
settings window, resolution, and the powerful interactive form of rendering, Hardware Shading.
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