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Autodesk ALIAS 2010 - Resolution - some Theory

Autodesk ALIAS 2010
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As an example, North American image size for video is 645 x 486, which
defines the NTSC standard.
If you want to render for print, you need to render at a pixel resolution that
will give you enough pixels for the size of the printing job. Many print jobs
use 300 pixels per inch (ppi) as a standard. To determine the final dimensions,
you must multiply the resolution by the desired image size in inches. For
instance, a 3" x 4" rendering would require a resolution of 900 (3 x 300) x
1200 (4 x 300) pixels. If you use the metric system, your standards may be a
little different.
TIP Try not to render images larger than required. Adding size to the render
resolution can add significantly to your render time.
Resolution - some theory
In order for a bitmap image to look good, the pixels must be as small as
possible, so they are not easily perceived individually by the human eye. Every
bitmap image has a resolution that determines how many pixels fill an inch,
pica, or centimeter. A 10 ppi (pixels per inch) image displays 10 pixels in every
linear inch of image. A 72-ppi image has 72 pixels per linear inch, and a
300-ppi image has 300 pixels per linear inch. As the image resolution gets
higher, the image quality improves, to a certain extent.
If you are taking the image to press, check with your printer to find the number
of lines per inch that are used and double the number of lines to determine
the maximum resolution you should be using. If you have a well anti-aliased
picture, you can probably use a lower value (but always make it at least as
high as the number of lines per inch).
612 | Chapter 9 An introduction to Rendering

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