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Autodesk ALIAS 2010 - Page 717

Autodesk ALIAS 2010
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4 In the layer bar of the modeling window, click the Grip layer button,
and select the Pick Objects option.
The grip becomes active.
5 Assign the new Plastic#2 shader to the grip.
6 Choose Pick > Nothing to deselect all objects.
Part 4: Creating a 2D bump texture | 711

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