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Leica Cyclone - Table of Contents

Leica Cyclone
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2 - 32 Module 4.1 – Texture Mapping Organization/Visualization Pointcloud
Table of Contents
1
Texture Mapping with imported images ................................................................................... 3
1.1
Import images to Cyclone............................................................................................... 3
1.2
Create the point cloud object to texture ........................................................................ 4
1.3
Texture Map Browser ..................................................................................................... 6
1.4
Adding constraint by selecting points............................................................................. 7
1.5
How to remove selected points ................................................................................... 10
1.6
Add constraints............................................................................................................ 10
1.7
Replace points to get the desired accuracy .................................................................. 12
1.8
Increasing the texture map tolerance........................................................................... 13
1.9
Writing texture map colors to the point cloud .............................................................. 14
2
Texture Mapping with Cube-Maps.......................................................................................... 16
2.1
Rename Cube-Map files................................................................................................ 16
2.2
Import Cube-Images into Cyclone................................................................................. 17
2.3
Create the point cloud object to texture ...................................................................... 18
2.4
Texture Map Browser ................................................................................................... 20
2.5
Adding constraints by selecting points......................................................................... 22
2.6
How to remove selected points ................................................................................... 24
2.7
Add constraints............................................................................................................ 25
2.8
Replace points to get the desired accuracy .................................................................. 27
2.9
Increasing the texture map tolerance........................................................................... 28
2.10
Writing texture map colors to the point cloud .............................................................. 29
2.11
Change Cloud to New Colors from Cube-Map ............................................................... 30
2.12
Create Multi-Image from Cube-Map.............................................................................. 31

Table of Contents