PROGRAM mode: HD-1
14
Number of Sounding Voices
This shows the total number of currently sounding voices.
Voices will have different CPU costs depending on which of
the synth engines they use. With double Programs, various
HD-1 options (see below), and layers and crossfades in
COMBINATION and SEQUENCER modes, a single key on
the keyboard may play a large number of voices.
In the HD-1, stereo samples use two voices each, Wave
Sequences double the number of voices (two for mono, four
for stereo), layered Oscillators (normal Double Programs,
for instance) use separate voices for each Oscillator, and
velocity cross-fades between MS use the total number of
voices for both of the crossfaded sounds.
Effects CPU
The NAUTILUS uses multiple CPUs for playing synthesizer
voices, and a separate CPU for effects processing including
IFX, MFX, and TFX. Note that effects integrated into EXi
use the voice CPUs instead, and show up on the meters as
EXi fixed resources, as described above.
This meter may also show activity reflecting the mixer
infrastructure.
Note that effects continue to take up processing resources
even when they are turned Off or bypassed. If you want to
free up the processing resources, change the effect selection
to 000: No Effect.
Smooth Sound Transition
This shows whether or not the system is currently in the
middle of a Smooth Sound Transition (SST). While an SST
is occurring, the Effects CPU meter will generally show
higher levels of activity than normal.
For more information, see “Smooth Sound Transitions” on
page 119 of the OG.
Idle means that SST is not currently happening.
Active means that SST is in progress.
v
0–2: Page Menu Commands
• Compare →p.112
• Write Program →p.112
• Exclusive Solo →p.113
• Show MS/WS/DKit Graphics →p.113
• Add To Set List →p.113
• Load required samples →p.114
• Initialize Program →p.113
•PAGE →p.126
•MODE →p.126