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Korg NAUTILUS Series Parameter Guide

Korg NAUTILUS Series
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GLOBAL > Wave Sequence 4–1: Seq. Parameter
663
In Tempo mode, step durations are specified in rhythmic
values, and are synchronized to the system tempo.
Each step stores separate values for the two modes, so that
you can switch back and forth without losing any data.
Crossfade times are always specified in milliseconds,
regardless of the Mode setting.
= (Tempo) [040.00…300.00 BPM]
This is the current system tempo.
If the GLOBAL mode MIDI Clock parameter is set to
Internal, you can adjust the tempo directly from this
parameter, as well as using the TAP button.
If MIDI Clock is set to External, this will simply display
“EXT.”
The Tempo parameter on this page affects the way that
the Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, Combi, and Song has its own stored tempo.
Run [Off, On]
When this is On, the Wave Sequence will move through its
steps automatically, according to the Duration and Crossfade
settings for each step.
When this is Off, the Wave Sequence will not move from
step to step automatically, and the steps’ Duration and
Crossfade settings will be ignored. You can then:
Use Position Modulation to sweep through the steps
manually
Use Note-On Advance to increment the step with each
new note
Use Start Step AMS to play a different step with each
note, modulated by velocity or other AMS sources
Key Sync [On, Off]
On (checked): When Key Sync is On, each note’s Wave
Sequence(s) will progress independently, so that each one
can be on a different step, or moving at a different rate.
Off (unchecked): When Key Sync is Off, all of the Wave
Sequences will be synchronized on the same step. There is
one exception to this, however: if Duration is modulated
with velocity or note-number, the Wave Sequences can still
progress at different rates.
The Key Sync parameter on this page affects the way that
the Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, each Combi Timbre, and each Track in a Song
has its own Key Sync setting.
Swing [–300%…+000…+300%]
This parameter applies only when the Mode is set to Tempo.
Use Swing to add a sense of swing to the rhythm. For
example, Swing provides an easy way to turn a “square”
rhythm into a shuffle groove.
Swing adjusts the position of the up-beats, relative to the
Wave Sequence’s Resolution setting. For instance, if the
Resolution is set to 1/8, Swing affects every other 8th note.
When Swing is set to +100%, these notes will be moved one
third of the way toward the next down-beat. If the Resolution
is 1/8, for example, +100% changes straight 8th notes into
8th note triplets.
When Swing is set to +300%, up-beats will be moved all the
way to the next down-beat. At this point, the notes on the up-
beats will not be heard at all.
Positive values make the up-beats later, and negative values
make them earlier.
The Swing parameter on this page affects the way that the
Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, each Combi Timbre, and each Track in a Song
has its own Swing setting.
Wave Sequence Swing
Quantize Triggers [Off, On]
This parameter applies only when the Mode is set to Temp o .
It allows you to force most Tempo-mode Wave Sequence
note-ons to be in sync, making it easier to play along with
other rhythmic elements.
When Quantize Triggers is On, note-ons are quantized to
8th notes using the current tempo reference. (See below for a
few more details.)
The tempo reference can come from different sources,
depending on the current mode, and whether or not ARP is
on:
In PROGRAM and COMBINATION modes, if ARP is
off, note-ons are synchronized with the sounding Tempo-
mode Wave Sequence, if any.
In PROGRAM and COMBINATION modes, if ARP is
on, note-ons are synchronized with ARP.
In SEQUENCER mode during playback or recording,
note-ons are synchronized with the sequence.
In SEQUENCER mode, while the sequencer is stopped,
note-ons are synchronized with RPPR and ARP.
On (checked): Note-ons will be quantized.
Off (unchecked): Note-ons will be played instantly, the
moment that you play the keyboard.
The Quantize Triggers parameter on this page affects
the way that the Wave Sequence plays back during
editing, but is not stored with the Wave Sequence itself.
Instead, each Program, each Combi Timbre, and each
Track in a Song has its own Quantize Triggers setting.
How Quantize Triggers works
The Quantize Triggers feature tries to make a good guess at
where you intended the note to be. If you play the note just a
bit late–within a 32nd note of the 8th note–it will assume
that you meant the note to sound on the beat that just passed.
In this case, the note will play immediately.
0%
Swing %
+100%
–100%
+200%
+300%
+300
Beat
1
Beat 2
Swing Resolution =
3 3 3 3
+100
–100
+200

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Korg NAUTILUS Series Specifications

General IconGeneral
SamplingOpen Sampling System
MIDIIn, Out, Thru
Preset Combinations384
Keyboard61-key (NAUTILUS 61), 73-key (NAUTILUS 73), 88-key (NAUTILUS 88, RH3 weighted action)
Effects12 Insert Effects; 2 Master Effects; 2 Total Effects
Sequencer16-track MIDI Sequencer
StorageInternal SSD (60 GB)
Audio Inputs2 x 1/4"
Audio OutputsHeadphones
USBType A (host), Type B (device)
WeightNAUTILUS 88: 23.1 kg
Display8 inch TouchView™ GUI (800x600 pixels)

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