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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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IA-32 Intel® Architecture Optimization
3-32
Strip Mining
Strip mining, also known as loop sectioning, is a loop transformation
technique for enabling SIMD-encodings of loops, as well as providing a
means of improving memory performance. First introduced for
vectorizers, this technique consists of the generation of code when each
vector operation is done for a size less than or equal to the maximum
vector length on a given vector machine. By fragmenting a large loop
into smaller segments or strips, this technique transforms the loop
structure twofold:
It increases the temporal and spatial locality in the data cache if the
data are reusable in different passes of an algorithm.
It reduces the number of iterations of the loop by a factor of the
length of each “vector,” or number of operations being performed
per SIMD operation. In the case of Streaming SIMD Extensions,
this vector or strip-length is reduced by 4 times: four floating-point
data items per single Streaming SIMD Extensions single-precision
floating-point SIMD operation are processed. Consider
Example 3-18.
Example 3-18 Pseudo-code Before Strip Mining
typedef struct _VERTEX {
float x, y, z, nx, ny, nz, u, v;
} Vertex_rec;
main()
{
Vertex_rec v[Num];
....
for (i=0; i<Num; i++) {
Transform(v[i]);
}
continued

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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