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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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IA-32 Intel® Architecture Optimization
6-40
happen to be powers of 2, aliasing condition due to finite number of
way-associativity (see “Capacity Limits and Aliasing in Caches” in
Chapter 2) will exacerbate the likelihood of cache evictions.
Example 6-9(b) shows applying the techniques of tiling with optimal
selection of tile size and tile width to take advantage of hardware
prefetch. With tiling, one can choose the size of two tiles to fit in the last
level cache. Maximizing the width of each tile for memory read
Example 6-9 Using HW Prefetch to Improve Read-Once Memory Traffic
a) Un-optimized image transpose
// dest and src represent two-dimensional arrays
for( i = 0;i < NUMCOLS; i ++) {
// inner loop reads single column
for( j = 0; j < NUMROWS ; j ++) {
// Each read reference causes large-stride cache miss
dest[i*NUMROWS +j] = src[j*NUMROWS + i];
}
}
b)
// tilewidth = L2SizeInBytes/2/TileHeight/Sizeof(element)
for( i = 0; i < NUMCOLS; i += tilewidth) {
for( j = 0; j < NUMROWS ; j ++) {
// access multiple elements in the same row in the inner loop
// access pattern friendly to hw prefetch and improves hit rate
for( k = 0; k < tilewidth; k ++)
dest[j+ (i+k)* NUMROWS] = src[i+k+ j* NUMROWS];
}
}

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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