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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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IA-32 Intel® Architecture Processor Family Overview
1-37
For example: a cache miss, a branch misprediction, or instruction
dependencies may prevent a logical processor from making forward
progress for some number of cycles. The partitioning prevents the
stalled logical processor from blocking forward progress.
In general, the buffers for staging instructions between major pipe
stages are partitioned. These buffers include µop queues after the
execution trace cache, the queues after the register rename stage, the
reorder buffer which stages instructions for retirement, and the load and
store buffers.
In the case of load and store buffers, partitioning also provided an easier
implementation to maintain memory ordering for each logical processor
and detect memory ordering violations.
Shared Resources
Most resources in a physical processor are fully shared to improve the
dynamic utilization of the resource, including caches and all the
execution units. Some shared resources which are linearly addressed,
like the DTLB, include a logical processor ID bit to distinguish whether
the entry belongs to one logical processor or the other.
The first level cache can operate in two modes depending on a
context-ID bit:
Shared mode: The L1 data cache is fully shared by two logical
processors.
Adaptive mode: In adaptive mode, memory accesses using the page
directory is mapped identically across logical processors sharing the
L1 data cache.
The other resources are fully shared.

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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