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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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Optimizing for SIMD Floating-point Applications 5
5-21
Use of cvttps2pi/cvttss2si Instructions
The cvttps2pi and cvttss2si instructions encode the truncate/chop
rounding mode implicitly in the instruction, thereby taking precedence
over the rounding mode specified in the
MXCSR register. This behavior
can eliminate the need to change the rounding mode from
round-nearest, to truncate/chop, and then back to round-nearest to
resume computation. Frequent changes to the
MXCSR register should be
Example 5-10 Horizontal Add Using Intrinsics with movhlps/movlhps
void horiz_add_intrin(Vertex_soa *in, float *out)
{
__m128 v1, v2, v3, v4;
__m128 tmm0,tmm1,tmm2,tmm3,tmm4,tmm5,tmm6;
// Temporary variables
tmm0 = _mm_load_ps(in->x); // tmm0 = A1 A2 A3 A4
tmm1 = _mm_load_ps(in->y); // tmm1 = B1 B2 B3 B4
tmm2 = _mm_load_ps(in->z); // tmm2 = C1 C2 C3 C4
tmm3 = _mm_load_ps(in->w); // tmm3 = D1 D2 D3 D4
tmm5 = tmm0; // tmm0 = A1 A2 A3 A4
tmm5 = _mm_movelh_ps(tmm5, tmm1); // tmm5 = A1 A2 B1 B2
tmm1 = _mm_movehl_ps(tmm1, tmm0); // tmm1 = A3 A4 B3 B4
tmm5 = _mm_add_ps(tmm5, tmm1); // tmm5 = A1+A3 A2+A4 B1+B3 B2+B4
tmm4 = tmm2;
tmm2 = _mm_movelh_ps(tmm2, tmm3); // tmm2 = C1 C2 D1 D2
tmm3 = _mm_movehl_ps(tmm3, tmm4); // tmm3 = C3 C4 D3 D4
tmm3 = _mm_add_ps(tmm3, tmm2); // tmm3 = C1+C3 C2+C4 D1+D3 D2+D4
tmm6 = tmm3; // tmm6 = C1+C3 C2+C4 D1+D3 D2+D4
tmm6 = _mm_shuffle_ps(tmm3, tmm5, 0xDD);
// tmm6 = A1+A3 B1+B3 C1+C3 D1+D3
tmm5 = _mm_shuffle_ps(tmm5, tmm6, 0x88);
// tmm5 = A2+A4 B2+B4 C2+C4 D2+D4
tmm6 = _mm_add_ps(tmm6, tmm5);
// tmm6 = A1+A2+A3+A4 B1+B2+B3+B4
// C1+C2+C3+C4 D1+D2+D3+D4
_mm_store_ps(out, tmm6);
}

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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