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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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Power Optimization for Mobile Usages 9
9-11
disk operations over time. Use the GetDevicePowerState()
Windows API to test disk state and delay the disk access if it is not
spinning.
Handling Sleep State Transitions
In some cases, transitioning to a sleep state may harm an application.
For example, suppose an application is in the middle of using a file on
the network when the system enters suspend mode. Upon resuming, the
network connection may not be available and information could be lost.
An application may improve its behavior in such situations by becoming
aware of sleep state transitions. It can do this by using the
WM_POWERBROADCAST message. This message contains all the
necessary information for an application to react appropriately.
Here are some examples of an application reaction to sleep mode
transitions:
Saving state/data prior to the sleep transition and restoring state/data
after the wake up transition.
Closing all open system resource handles such as files and I/O
devices (this should include duplicated handles).
Disconnecting all communication links prior to the sleep transition
and re-establishing all communication links upon waking up.
Synchronizing all remote activity, such as like writing back to
remote files or to remote databases, upon waking up.
Stopping any ongoing user activity, such as streaming video, or a
file download, prior to the sleep transition and resuming the user
activity after the wake up transition.
Recommendation: Appropriately handling the suspend event enables
more robust, better performing applications.

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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