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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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IA-32 Intel® Architecture Optimization
2-4
Use Available Performance Tools
Current-generation compiler, such as the Intel C++ Compiler:
Set this compiler to produce code for the target processor
implementation
Use the compiler switches for optimization and/or
profile-guided optimization. These features are summarized in
the “Intel® C++ Compiler” section. For more detail, see the
Intel® C++ Compiler Users Guide.
Current-generation performance monitoring tools, such as VTune™
Performance Analyzer:
Identify performance issues, use event-based sampling, code
coach and other analysis resource.
Measure workload characteristics such as instruction
throughput, data traffic locality, memory traffic characteristics,
etc.
Characterize the performance gain.
Optimize Performance Across Processor Generations
Use a cpuid dispatch strategy to deliver optimum performance for
all processor generations.
Use deterministic cache parameter leaf of cpuid to deliver scalable
performance that are transparent across processor families with
different cache sizes.
Use compatible code strategy to deliver optimum performance for
the current generation of IA-32 processor family and future IA-32
processors.
Use a low-overhead threading strategy so that a multi-threaded
application delivers optimal multi-processor scaling performance
when executing on processors that have hardware multi-threading
support, or deliver nearly identical single-processor scaling when
executing on a processor without hardware multi-threading support.

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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