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Intel ARCHITECTURE IA-32 User Manual

Intel ARCHITECTURE IA-32
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Multi-Core and Hyper-Threading Technology 7
7-57
For (ProcessorNum = 1; ProcessorNum < NumStartedLPs; ProcessorNum++) {
ProcessorMask << = 1;
For (i = 0; i < CacheNum; i++) {
// We may be comparing bit-fields of logical processors
// residing in a different modular boundary of the cache
// topology, the code below assume symmetry across this
// modular boundary.
If (CacheID[ProcessorNum] == CacheIDBucket[i]) {
CacheProcessorMask[i] |= ProcessorMask;
Break; //Found in existing bucket,skip to next iteration.
}
}
if (i == CacheNum) {
// Cache_ID did not match any bucket, start new bucket.
CacheIDBucket[i] = CacheID[ProcessorNum];
CacheProcessorMask[i] = ProcessorMask;
CacheNum++;
}
}
// CacheNum has the number of distinct modules which contain
// sibling logical processor sharing the target Cache.
// CacheProcessorMask[] array has the mask representing those logical
// processors sharing the same target level cache.
Example 7-13 Discovering the Affinity Masks for Sibling Logical Processors
Sharing the Same Cache (Contd.)

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Intel ARCHITECTURE IA-32 Specifications

General IconGeneral
Instruction Setx86
Instruction Set TypeCISC
Memory SegmentationSupported
Operating ModesReal mode, Protected mode, Virtual 8086 mode
Max Physical Address Size36 bits (with PAE)
Max Virtual Address Size32 bits
ArchitectureIA-32 (Intel Architecture 32-bit)
Addressable Memory4 GB (with Physical Address Extension up to 64 GB)
Floating Point Registers8 x 80-bit
MMX Registers8 x 64-bit
SSE Registers8 x 128-bit
RegistersGeneral-purpose registers (EAX, EBX, ECX, EDX, ESI, EDI, ESP, EBP), Segment registers (CS, DS, SS, ES, FS, GS), Instruction pointer (EIP), Flags register (EFLAGS)
Floating Point UnitYes (x87)

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