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Rohde & Schwarz R&S ZNA Series - Page 1816

Rohde & Schwarz R&S ZNA Series
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List of commands
R&S
®
ZNA
1816User Manual 1178.6462.02 ─ 29
CALCulate<Chn>:EYE:EMPHasis:CURSor:POST<1|2>.............................................................................. 989
CALCulate<Chn>:EYE:EMPHasis:CURSor:PRE..........................................................................................990
CALCulate<Chn>:EYE:EMPHasis:STATe..................................................................................................... 990
CALCulate<Chn>:EYE:EQUalization:CTLE:DC............................................................................................ 990
CALCulate<Chn>:EYE:EQUalization:CTLE:POLE<1|2>...............................................................................991
CALCulate<Chn>:EYE:EQUalization:CTLE:ZERO....................................................................................... 991
CALCulate<Chn>:EYE:EQUalization:STATe................................................................................................. 992
CALCulate<Chn>:EYE:INPut:BPATtern:TYPE.............................................................................................. 992
CALCulate<Chn>:EYE:INPut:DRATe............................................................................................................ 992
CALCulate<Chn>:EYE:INPut:LENGth:BITS..................................................................................................993
CALCulate<Chn>:EYE:INPut:LENGth:PRBS................................................................................................993
CALCulate<Chn>:EYE:INPut:MODulation.....................................................................................................994
CALCulate<Chn>:EYE:INPut:OLEVel........................................................................................................... 994
CALCulate<Chn>:EYE:INPut:RTIMe:DATA...................................................................................................995
CALCulate<Chn>:EYE:INPut:RTIMe:THReshold..........................................................................................995
CALCulate<Chn>:EYE:INPut:XRATe.............................................................................................................994
CALCulate<Chn>:EYE:INPut:ZLEVel............................................................................................................994
CALCulate<Chn>:EYE:JITTer:DIRac:DELTa................................................................................................. 995
CALCulate<Chn>:EYE:JITTer:DIRac:PROBability........................................................................................ 996
CALCulate<Chn>:EYE:JITTer:PERiodic:FREQuency................................................................................... 996
CALCulate<Chn>:EYE:JITTer:PERiodic:MAGNitude.................................................................................... 997
CALCulate<Chn>:EYE:JITTer:PERiodic:PHASe........................................................................................... 997
CALCulate<Chn>:EYE:JITTer:RANDom:STDDeviation................................................................................ 997
CALCulate<Chn>:EYE:JITTer:STATe............................................................................................................ 998
CALCulate<Chn>:EYE:JITTer:TYPE:DIRac.................................................................................................. 998
CALCulate<Chn>:EYE:JITTer:TYPE:PERiodic............................................................................................. 999
CALCulate<Chn>:EYE:JITTer:TYPE:RANDom............................................................................................. 999
CALCulate<Chn>:EYE:JITTer:TYPE:USER................................................................................................ 1000
CALCulate<Chn>:EYE:MASK AUTO.......................................................................................................... 1000
CALCulate<Chn>:EYE:MASK:CENTer:HORizontal.................................................................................... 1000
CALCulate<Chn>:EYE:MASK:CENTer:VERTical........................................................................................1001
CALCulate<Chn>:EYE:MASK:DATA?......................................................................................................... 1001
CALCulate<Chn>:EYE:MASK:FAIL:BEEP.................................................................................................. 1003
CALCulate<Chn>:EYE:MASK:FAIL:CONDition...........................................................................................1003
CALCulate<Chn>:EYE:MASK:FAIL?...........................................................................................................1002
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:HORizontal...................................................................... 1004
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:STATe.............................................................................. 1004
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:VERTical..........................................................................1004
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:HORizontal.....................................................................1005
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:STATe............................................................................. 1004
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:TYPE..............................................................................1005
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:VERTical........................................................................ 1006
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:HORizontal.............................................................................1004
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:STATe.....................................................................................1004
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:VERTical................................................................................ 1004
CALCulate<Chn>:EYE:MASK:SHOW......................................................................................................... 1006
CALCulate<Chn>:EYE:MASK:STATe.......................................................................................................... 1006
CALCulate<Chn>:EYE:MASK:VIOLation:RATE..........................................................................................1007
CALCulate<Chn>:EYE:MASK:VIOLation:TOLerance................................................................................. 1007
CALCulate<Chn>:EYE:MEASurement:DATA?............................................................................................ 1007

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