Command reference
R&S
®
ZNA
988User Manual 1178.6462.02 ─ 29
7.3.1.4 CALCulate:EYE...
Defines the properties and retrieves the results of the eye diagram measurement provi-
ded with the Extended time domain analysis option R&S ZNA-K20.
CALCulate<Chn>:EYE:DUT:MODE..................................................................................989
CALCulate<Chn>:EYE:EMPHasis:CURSor:POST<1|2>.....................................................989
CALCulate<Chn>:EYE:EMPHasis:CURSor:PRE...............................................................990
CALCulate<Chn>:EYE:EMPHasis:STATe......................................................................... 990
CALCulate<Chn>:EYE:EQUalization:CTLE:DC.................................................................990
CALCulate<Chn>:EYE:EQUalization:CTLE:POLE<1|2>.....................................................991
CALCulate<Chn>:EYE:EQUalization:CTLE:ZERO.............................................................991
CALCulate<Chn>:EYE:EQUalization:STATe......................................................................992
CALCulate<Chn>:EYE:INPut:BPATtern:TYPE...................................................................992
CALCulate<Chn>:EYE:INPut:DRATe................................................................................992
CALCulate<Chn>:EYE:INPut:LENGth:BITS......................................................................993
CALCulate<Chn>:EYE:INPut:LENGth:PRBS.................................................................... 993
CALCulate<Chn>:EYE:INPut:MODulation........................................................................ 994
CALCulate<Chn>:EYE:INPut:XRATe................................................................................994
CALCulate<Chn>:EYE:INPut:OLEVel...............................................................................994
CALCulate<Chn>:EYE:INPut:ZLEVel............................................................................... 994
CALCulate<Chn>:EYE:INPut:RTIMe:DATA.......................................................................995
CALCulate<Chn>:EYE:INPut:RTIMe:THReshold...............................................................995
CALCulate<Chn>:EYE:JITTer:DIRac:DELTa..................................................................... 995
CALCulate<Chn>:EYE:JITTer:DIRac:PROBability............................................................. 996
CALCulate<Chn>:EYE:JITTer:PERiodic:FREQuency.........................................................996
CALCulate<Chn>:EYE:JITTer:PERiodic:MAGNitude..........................................................997
CALCulate<Chn>:EYE:JITTer:PERiodic:PHASe................................................................997
CALCulate<Chn>:EYE:JITTer:RANDom:STDDeviation...................................................... 997
CALCulate<Chn>:EYE:JITTer:STATe............................................................................... 998
CALCulate<Chn>:EYE:JITTer:TYPE:DIRac...................................................................... 998
CALCulate<Chn>:EYE:JITTer:TYPE:PERiodic.................................................................. 999
CALCulate<Chn>:EYE:JITTer:TYPE:RANDom..................................................................999
CALCulate<Chn>:EYE:JITTer:TYPE:USER.................................................................... 1000
CALCulate<Chn>:EYE:MASK AUTO..............................................................................1000
CALCulate<Chn>:EYE:MASK:CENTer:HORizontal..........................................................1000
CALCulate<Chn>:EYE:MASK:CENTer:VERTical............................................................. 1001
CALCulate<Chn>:EYE:MASK:DATA?.............................................................................1001
CALCulate<Chn>:EYE:MASK:FAIL?.............................................................................. 1002
CALCulate<Chn>:EYE:MASK:FAIL:BEEP...................................................................... 1003
CALCulate<Chn>:EYE:MASK:FAIL:CONDition............................................................... 1003
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:HORizontal.............................................1004
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:HORizontal...................................................1004
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:STATe.................................................... 1004
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:STATe................................................... 1004
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:STATe.......................................................... 1004
CALCulate<Chn>:EYE:MASK:SHAPe:BOTTom:VERTical................................................ 1004
CALCulate<Chn>:EYE:MASK:SHAPe:TOP:VERTical...................................................... 1004
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:HORizontal............................................1005
CALCulate<Chn>:EYE:MASK:SHAPe:POLYgon:TYPE....................................................1005
SCPI command reference