EasyManua.ls Logo

ETC Cobalt 10 - Import from; Import Organizer - Functions

ETC Cobalt 10
1076 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Cobalt 8.1 - 20181029
149
Import from...
You can import part of any play into your current play, if you want to reuse
color palettes, presets, groups or if you want to reload a previous version of
an object such as a preset from an earlier version of the same play.
You can also import lists from Excel, LightWright or WYSIWYG. See
Channel Database - Import Text File Wizard.
This chapter describes the import functions. Parts about drag and drop are referred to the chapter about
Drag and Drop. See Drag and Drop.
Import from other lighting systems
If you are importing a play, or parts of a play from a different lighting system see exceptions and notes
in this chapter.
1. Open the play - any play in Standard ASCII Light Cues format (name.asc or name.alq) can
be opened directly.
2. Save the play as a normal Cobalt play.
3. Use this import Organizer to import parts of these plays.
CAUTION
We strongly advise you to save your Play before using the Import Organizer,
since it can alter your Play greatly.
Up to version 7.2 we advice you to avoid using the Import Organizer if
decimal channels are used due to a known bug that will be fixed in the next
version.
Import Organizer - Functions
The basic functionality of the Import Organizer is that you can use drag and drop (mouse) or copy and
paste (keys) to copy any type of data from an external play to the one in memory.

Table of Contents

Related product manuals