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Hakko Electronics V8 series - Page 586

Hakko Electronics V8 series
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Parts Editing
A3-6
3. When you proceed to editing the other patterns of the switch, select a pattern from [OFF], [ON],
[P3], and after, and follow step 2.
* For more information on graphic properties, refer to “Properties of graphic frames and
areas” (page A3-7).
4. On completion of editing the patterns of the switch, set its touch area again.
For more information on setting the touch area, refer to “Re-setting the touch area” (page A3-7).
5. Set the frame of the switch part again.
For how to re-set the frame, refer to “Re-setting the frame” (page A3-9).
6. Go back to the base screen.
For creating a switch or a lamp, the graphic of its ON pattern is placed over the graphic of its OFF
pattern. Even a slight deviation from each other will not display the switch or the lamp correctly. In
the [Modify Part] window, copy the graphic of the OFF pattern. Change the window to the window
for ON pattern editing and paste the copy to the window.
Whether the patterns (OFF, ON, P3 and after) of a switch or a lamp you edited are displayed on
MONITOUCH as intended depends on the [Draw Mode: XOR or REP] in the [Style] tab window of
the item dialog. Extra care is needed in this mode setting.
A lamp part, which has no touch area, needs re-setting its basic area instead.
For how to re-set the area, refer to “Re-setting the part basic area” (page A3-8).

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