Flash Memory
MPC5566 Microcontroller Reference Manual, Rev. 2
13-30 Freescale Semiconductor
 
13.4.2.3.1 Software Locking
A software mechanism is provided to independently lock/unlock each high, mid, and low address space 
against program and erase.
Software Locking is done through the FLASH_LMLR (low/mid address space block locking register), 
FLASH_SLMLR (secondary low/mid address space block locking register), or FLASH_HLR (high 
address space block locking register). These can be written through register writes, and can be read through 
register reads.
When the program/erase operations are enabled through hardware, software locks are enforced through 
doing register writes.
13.4.2.3.2 Flash Program Suspend/Resume
The program sequence can be suspended to allow read access to the flash core. It is not possible to erase 
or program during a program suspend. Do not attempt interlock writes during program suspend.
A program suspend can be initiated by changing the value of the FLASH_MCR[PSUS] bit from a 0 to a 
1. FLASH_MCR[PSUS] can be set high at any time when FLASH_MCR[PGM] and 
FLASH_MCR[EHV] are high. A 0 to 1 transition of FLASH_MCR[PSUS] causes the flash module to start 
the sequence to enter program suspend, which is a read state. The module is not suspended until 
FLASH_MCR[DONE] = 1. At this time, flash core reads can be attempted. After it is suspended, the flash 
core can only be read. Reads to the blocks being programmed/erased return indeterminate data.
The program sequence is resumed by writing a logic 0 to FLASH_MCR[PSUS]. FLASH_MCR[EHV] 
must be set to a 1 before clearing FLASH_MCR[PSUS] to resume operation. When the operation resumes, 
the flash module continues the program sequence from one of a set of predefined points. This can extend 
the time required for the program operation.
13.4.2.4 Flash Erase
Erase changes the value stored in all bits of the selected blocks to logic 1. Locked or disabled blocks cannot 
be erased. If multiple blocks are selected for erase during an erase sequence, the blocks are erased 
sequentially starting with the lowest numbered block and terminating with the highest. Aborting an erase 
operation leaves the flash core blocks being erased in an indeterminate data state. This can be recovered 
by executing an erase on the affected blocks.
The erase sequence consists of the following sequence of events: 
1. Change the value in the FLASH_MCR[ERS] bit from 0 to a 1.
2. Select the block, or blocks to be erased by writing ones to the appropriate registers in 
FLASH_LMSR or FLASH_HSR. If the shadow row is to be erased, this step can be skipped, and 
FLASH_LMSR and FLASH_HSR are ignored. For shadow row erase, refer to section 
Section 13.4.2.5, “Flash Shadow Block” for more information.