CHYRON Corporation
Pub. No. 2A01976 xx Revision D
10.2 HSI Versus RGB ......................................................... 10-4
10.2.1 Setting Values .................................................................10-4
10.2.2 Hue ...................................................................................10-5
10.2.3 Saturation ........................................................................10-6
10.2.4 Intensity ...........................................................................10-6
10.2.5 How Hue, Saturation, and Intensity Relate...................10-7
10.2.6 Illegal Colors....................................................................10-7
10.3 Character Edge and Face Color................................ 10-8
10.3.1 Setting Character Face Color.........................................10-9
10.3.2 Setting Character Edge Color......................................10-10
10.3.3 Picking Up & Depositing Color....................................10-10
10.3.4 Recalling Numeric Slider Values .................................10-10
10.3.5 Resetting Default Character/Edge Colors...................10-11
10.3.6 Saving/Recording Colors & Exiting.............................10-11
10.4 Subpalettes............................................................... 10-11
10.4.1 Creating a Subpalette ...................................................10-14
10.4.2 Exiting the Subpalette ..................................................10-18
10.4.3 Recording/Reading Subpalettes..................................10-18
10.5 Scanline Background Color .................................... 10-19
10.5.1 Menu Overview..............................................................10-19
10.5.2 Background Cursor ......................................................10-22
10.5.3 Generic Procedure........................................................10-23
10.5.4 Matching an Existing Background ..............................10-24
10.5.5 Gradated Backgrounds ................................................10-24
10.5.6 Cut and Paste ................................................................10-26
10.5.7 Erasing to a New Default Background........................10-27
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11.1 Clock & Timer Overview ............................................ 11-1
11.2 Clock Setup................................................................. 11-2
11.2.1 Parameters.......................................................................11-2
11.2.2 Function Icons.................................................................11-5
11.2.3 Clocks and Timers over Images in EEFBs ...................11-8